Assigning vehicles to parking lots makes them disappear.
41262
Assigning vehicles to parking lots makes them disappear.
41262
We’ve already sorted the vehicle issue, will be fixed in tonight’s push.
Rolling out beta 7.0-7 now with the following changes:
Release notes - Airport CEO - Version Beta 7.0-7
It’s Wednesday which means that the beta 7 sprint has officially ended. However, we will continue to monitor the health of beta 7 tomorrow and supply some minor fixes and aim for a default release on Friday. The default release will also be accompanied by the next dev blog, also on Friday!
BUG: 41270 - Animals are blocked by planned, but unbuild structures
I noticed that animals are walking perfectly along the planned street, without crossing it. Same is true for planned fences etc. I guess I will never have to actually build fences any more! Cool
ACEO 41280 cleaning/waste depot won’t auto collect and aircraft deadlocked on stand awaiting part-completed cleaning round (including once manual depot pick up completed)
All my airline logo’s have swapped around on drawn logos, is this just part of background changes or could it be a bug? find it quite amusing actually the low cost carriers and high quality carriers all have each others logo’s on the floor in front of their desks #politics haha
have i seen that one before?
probably not, it’s the new dutch intercity i recently designed
Haha, I thought I had seen that train before…
Rolling out beta 7.1-0 now! Last update for the week and it’s set to go live tonight in an hour or so on the default branch! Yes, this update contains Alexander’s logo implementation…
Release notes - Airport CEO - Version Beta 7.1-0
Aaaaaand beta 7.1-0 is now live on the default branch! Notes here: Steam :: Airport CEO :: Airport CEO Beta 7 released
Cool. Hopefully no need for hotfixes.
Enjoy the weekend.
[ACEO-41264 2] - Support for fully custom placeable logos implemented
First of all, great development! @Alexander @Hap0vecXD and @humoresque did an awesome job on this. I went and did a little test drive with Taxiway Markings mod. However here are some issues:
Players cannot see every logos on menu due to UI Scale. This is what I see when UI Scale is 100%
And this is when UI Scale is 50%
And I think that’s all for now. @Hap0vecXD did a system that is so good that taxiway markings can be added in many scales without an issue:
I’ve deployed Alexander’s hotfix for the logotypes on the experimental branch, same version number though (beta 7.1-0).
I’m dutch myself
Are you already sawing for the next game or what? This is a prototype of what?
This is something I 3d print, unrelated from Airport CEO / Apoapsis studios sorry!