Airport CEO 1.0-0 released

My XXL airports have no issues with remote stands.
Do you want to share your airport on Steam? Then I can try it with my pc.

I have huge delays because every passanger is boarding alone. like the hole crowd is standing at the boarding desk, but only wenn the passanger reaches the bridge or plane the next one starts walking.

Curious, did you try several boarding desks already, per stand?

What are your hardware specifications and how many people are at your airport?
Slow acting people are a sign that there is somewhere a huge calculation ongoing which slows down the game.

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No, they are not walking slow or something.

they just enter a plane one by one, in meanings of standing at the boarding desk until the passanger in front of them has entered the plane.

maybe they are just very polite. or this is the corona- update, where they keep a safe distance :wink:

yeah, it`s the same behavior for every desk.

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Can you show a screenshot of the boarding desk and path to the stand?
Boarding is not the fastest, but depending on distance, it should not wait until the passenger is on the plane.

In this picture you see the 2 pax boarding (one for each automated desk), the rest of the pax ist waiting patiently. the non-automated have the same problem.

the flight before on the same desks and stand was as usual. so sometimes it is ok, sometimes it seems broken.

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That’s because only two of the boarding desks are connected to the stand. The Pax will only use those two desks. It takes a certain amount of time for each of the pax to go through the desk, but that is quite short. If you want boarding to go faster, then add more boarding desks and connect them to the correct stand. :slight_smile:

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Climate changes… Or since when is Vilnius close to Abu Dhabi? :smiley:

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Well, no, this is not the point. the strange behavior is described in one of the former posts.

Have you bug reported this save?

Yey, MERCURY-45264.

So this build, I remembered to leave space for a few Airline Lounges in the International terminal. Only the PAX aren’t using them…

Bug report ref MERCURY-45283




Haha, maybe one day the Baltic Sea will be like that :sweat_smile: I corrected the airport data, thanks for the report!

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Rolling out a new minor update, 1.0-34 on the experimental branch, with some additional fringe case bugs, some minor tweaking a new aircraft: The Learjet 75 as a GA aircraft! :slight_smile:

Release notes - Airport CEO - Version 1.0-34

Bug

MERCURY-45374 Birds do not always spawn on expected coordinates on larger maps

MERCURY-45344 Negotiation point aquisition not properly explained in contract panel

MERCURY-45333 Selection overlay not always correctly aligned with object

MERCURY-45331 Vehicles can in extremely rare instances become invisible when assigning them to a different depot

MERCURY-45326 Chez Clara restaurant does not always reveal description

MERCURY-45324 Queue points can in very rare instances cause an unoccupied section between existing queue points when loading airport

MERCURY-45322 Remote stand without a terminal will not spawn a warning notification, causing re-fueling and other services to fail

MERCURY-45315 Some MacBook devices not using Intel chips can in extremely rare instances not correctly render UI labels

MERCURY-45081 Trashcans cannot always be reolcated

MERCURY-45056 R&D project complete percentage can on certain resolutions overlap details text

Improvement

MERCURY-45343 Tweaked negotiation points for an improved negotiation experience

New feature

MERCURY-45330 New aircraft: Learjet 75

MERCURY-45329 GA aircraft can now be set to use "correct" (as realistically defined by the player) fuel type if enabled in gameplay settings

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Ooh, Learjet 75 :slight_smile:

Also does the realistic fuel type mean it’ll apply to some of the vintage commercial aircraft as well in the future?

Wuhu finally something new. :slight_smile:
Not a big one, but at least something to have new inspiration for mods. :heart_eyes:
Hopefully we see more stuff soon.

By the way, one of the mentioned bugs is now reproduced:
Remote boarding time changes by one hour as soon as plane reaches parking position.
MERCURY-45378

17:06 before parking:

16:06 when parked:

More examples are scheduled in the reported savegame.

MERCURY-45379
Boarding time for planes with 300+ passengers might be before the arrival time.

Boarding time is set for 19:51 (18:51 if you include the reported bug above)

Scheduled arrival time is 20:45

This causes a huge pile of passengers waiting infront of the gate desk.

Edit another example:
Plane just landed on-time. Its 02:29 but boarding should start at 23:53

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Cool, one of the new Planes! when we got MDK? that Learjet may fit for many Ambulance Mods with smaller Learjets :heart_eyes:

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