It finally happened! Airport CEO 1.0-0 is now deployed!
Steam message here: Airport CEO - Airport CEO 1.0 released - Steam News
There’s a new, free, Supersonic DLC as well: Airport CEO - Airport CEO: Supersonic - Steam News
Here’s the changelog for Airport CEO 1.0-0:
Release notes - Airport CEO - Version 1.0-0
Bug
- [ACEO-41821] - All contractors are not correctly accounted for in extremely rare instances and thus cannot always be fully be dismissed
- [ACEO-42007] - Percent signs are for some system cultures shown as squares
- [ACEO-42011] - Opened flight planner does not refresh offered flights
- [ACEO-42043] - Boarding card is not always hidden for visiting persons
- [ACEO-42067] - Toggle overlay buttons invert functionality if object is already selected
- [ACEO-42070] - Quick firing employee can cause duplicate person removal and objects to render strangely
- [ACEO-42079] - Passengers can in certain transit structure setups arrive very late causing other passengers to arrive late and a check-in fail loop
- [ACEO-42082] - Queues that end toward an unwalkable position cause agents to fail finding the queue entry point
- [ACEO-42085] - ATC connections not refreshed when game is paused causing them to appear as not connected
- [ACEO-42092] - Extremely rare displacement of passport checkpoints can cause deserailization to stall
- [ACEO-42093] - Fire trucks can in extremely rare instances after extinguishing a GA aircraft not clear the runway
- [ACEO-42104] - Security checkpoints can in rare instances show faulty stand connections (visual only)
- [ACEO-42112] - Pushbacks can in extremely rare instances not be invoked due to vehicle job task execution failure
- [ACEO-42114] - Faulty pax despawn fetch check can cause very few passengers to spawn for each transportation vehicle
- [ACEO-42123] - If passengers begin check-in via a self check-in desk they cannot prefer regular check-in desks when attempting to switch, causing a significant self check-in bias
- [ACEO-42127] - Very rare index out of bounds exception when demolishing ATC related objects during threaded connection test can cause update system to stall
- [ACEO-42131] - Improved error message when not enough runway ramps are attached to a runway
- [ACEO-42138] - Airports can be created without airport name input field content
New feature
- [ACEO-42115] - Aircraft pack DLC support: Airport CEO Supersonic
Improvement
- [ACEO-32803] - Final QA pass: Aircraft prefabs
- [ACEO-32804] - Final QA pass: UI
Thank you everyone! <3