[Mod] AirportCEOTweaks 2.3.6: Misc Patch

2.3.3

  • Significantly reduce aircraft pack RAM usage

  • All hail @humoresque - The credit for finding the solution goes to him. Also download Performance CEO for ram savings on liveries. Makes the game load in faster too!
  • Please reinstall UMF if the ACEO update broke it (it did).

Still pretty busy. Winter is coming, then I’ll be stuck inside with my computer more…

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I think I might have a few problems with the aircraft pack.

I have custom airlines in my game and with some the flightplanner doesn’t offer me flights with the new types.
For example:
The vueling contract shows A319, A320, A320neo, A321 and A321neo however the flightplanner only offers me A319 flights.
The same issue goes with Buzz and Malta Air despite the contract showing the 737 Max 200 the flightplanner only offers me the 737-800 flights.

EDIT: After a reload of the game the aircraft types aren’t showing in the signed contracts anymore

Regarding the 737 MAX series it really looks like the spawn rate is almost 0 @zekew11

Icelandair offered at least a MAX9 after a long while. But MAX8 and MAX8-200 never come up.
May it affects mods which do not use a tweaksfleetcount.

The issue with the reload I cannot reproduce.

I’ve made a test update at my Ryanair mod. If you use that as well, can you please take a look if you now get MAX8-200?

As Ryanair only has two plane types, I did not added a “fleetcount” to the contract. Normally the game splits the aircrafts equally. But in this case it seems to prefer the default 737-800 way more than the MAX.

I think it’s still a little bug in the Tweaks, but using the fleetcount in all Tweak mods might help (but will take a lot of updates)

/edit it seems to help.
I’ve already updated a lot of mods using MAX aircrafts.

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After reloading the game, some aircraft types are no longer displayed in the signed contracts, such as Pan Am 747sp and Delta A330-900,But StarLux Airlines A330-900 is displayed normally and Pan Am 747-100 only appeared once before, and never appeared again. I would like to ask why these problems occur and what’s the solution?

How many mods do you use in total?
And do you also use the new performance tweaks?

Yes,I use the new performance tweaksthere and are about 50 mods used

Do you use performance ceo? Or just the new tweaks version?

Yes,I use performance

I have the same problem. I also use the performance mode and have about 40 mods. For mods with tweaks airplanes only the tweak is shown and none of the vanilla aircrafts. For example for transavia only the b737700 and 737800 are shown, the 737600 from the vanilla aircrafts doesn’t apear in the contract at all.

Here is an example (Transavia)

There is no issue on this example, tweaksfleet overrides vanillafleet, and B737600 is not in RL transavia fleet… At all there are only a few B737-600 ever build, so on most mods with tweaksfleet there necer will be a 736

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What tweaks version number is shown in the game?
The issue i thougth was fixed some time ago, cause how the game handle saves is also a bit funny…

I can report the same issue and I have the latest version of tweaks installed together with the performance mod and some 50 mods.

Can you take a look at the ram usage when you are in the savegame? Is there any memory left?

This basic problem is a known bug that I’m currently troubleshooting. Expect a solution in the next update; I don’t know of a workaround at this time other than to cancel and resign the problem contracts.

Edit:

@qweyrhgf @Jonathanhee @Z-OV
Here is an early build of what I think the solution is. Anyone care to test and confirm that this fixes the issue?

1 Like

Interesting… when I first signed the contract, the game offered me 737600…. And then after loading the new tweaks version it stopped, so I thought it was a bug. Thanx for the info.

It looks like it fixed the issue. I’ve tried on a existing save and upon loading into the save, the already signed contracts got their tweaks-planes back, so they now are listed in the contract (before they weren’t).

I tried signing a new contract with tweak-planes, saved and exit. When loading in again, the contract still got the tweaks-planes.

I think you solved it (thank you!), but I haven’t had the chance to test it extensively yet.

2 Likes

For mods I have made before the new planes came out,I keep the old plane in the contract for non-tweak users.
You should never have seen 600 and 700 offered at the same time.

It’s a general “issue/feature” that contracts offered get saved. After a reload of the game, you still have the old offer. So that means you have to decline the offer and wait a bit to get it with the latest updates.

OK, makes sense. thanx

Works perfectly, excellent work on both the mod itself and the aircraft pack!

However I have noticed a rather annoying bug related to the aircraft pack; though it may be performance related.

Rarely, when opening the flight planner or accepting an emergency landing, the game will freeze and give me a unity error (The small loading bar) and then promptly close.

I have yet to figure out a pattern, and it occurs seemingly randomly.
Reducing mods has not fixed the issue nor does it decrease how often it crashes. It does not occur if tweaks isn’t active, and Performance CEO and the latest stable build have been installed.

I apologize if this is a known bug, I may have missed a reply or two in this thread.

I would also like to ask; where I can report (Mod) airline specific tweak bugs?