~ Just filed a bug about blueprint upgrading of stands, I was on the wrong floor, ignore the report.
~ Issues with workers, the building is stuttering somehow ~ 37995
Additional weirdness for 37995; a lot of orphan boxes
~ Just filed a bug about blueprint upgrading of stands, I was on the wrong floor, ignore the report.
~ Issues with workers, the building is stuttering somehow ~ 37995
Additional weirdness for 37995; a lot of orphan boxes
Olof : Hi, would be nice if you could have a “quick” look at ACEO 38002. Nothing will be delivered anymore. No reload in between building, but reload will also not help to resolve this issue. It seems there are also no vehicles blocking the entrance. So I have really no idea what’s going on there. Thanks.
~ please refrain from tagging devs ~ Jasperwillem
In have interruptions too, keep building new stuff, or deleting stuff and the algorithm seems to start up again.
This usually happens when I save with construction pending. When I start the game again, the pending construction is still there, but isn’t ‘registered’ - I delete the blueprints (geting the money back) and then rebuild then the materials will be delivered.
did you fire someone?
Bug report ACEO-38006 - Contract Negotiations email specifies loan company - you can’t negotiate with them.
Sorry, I’ll do.
The delivery just stopped during the game and I could buid, delete, rebuild… from there nothing helped. Only after a reload I could delete all placed and build it again, but this can’t be a good solution either. So the algorithm didn’t start again after that point and a lot placed stuff was completely ignored.
Keep bugreporting, the the devs will find it
We tend to work very long and late hours, for sure!
In terms of bug fixing, what we’re currently looking at for beta 4 is stabilizing a “static” airport. Every night we have multiple machines in our office running our big test airport on max load which results in a very interesting investigation session once we come back to office in the morning. Whatever process that has been stalled, or computational load (stutters, freezes, stuff like that) out of those simulations we find are fixed the following day.
Once all of these machines can run the same airport for days and days on end, which we’re very close to at this point, we’ll start looking at the issues you’re describing: Things that break down as you interact with the airport. This will be the next bug fixing frontier for us once untouched airports with all features run flawlessly.
This is probably caused by a wider issue, also relating to how the date can lag after in the UI, which we’ll patch today. Ultimately this issue is caused by a performance optimization update done to the time observer system but the more things you have in the airport that needs an update, the more everything is lagging behind.
Given how a lot of the updates are pushed in the morning I’m surprised you left during the night at all :v
It’s almost a 24 hour operation, yeah… we kinda do work in shifts. I tend to enjoy staying up late and also arriving late to the office…
Wow, I earned another level of respect for you guys
Agreed!
Where do we send popcorn and energy drinks?
I used to enjoy that as well, but now a got small guy who wakes me up at like 6:30. So much fun!
I’ll be honest, I think most devs are really like this. I know I was for the longest. You could still find me alongside Olof making planes at 2am as well.
What beta will interduce modding capabilities?
Wow! Congrats Fredrik. Was in the same situation 2 years ago (still happens now but far less), what I can tell you is that you will have a lot of fun Compared to that… working is rest and relaxation