All 777-300.
Pushback trucks are assigned to parking. I bought the third one, he goes around the airport, doesn’t want to work. ))
Why do catering trucks load about 100-150 sets of food and leave when they have a body of 500 sets? )) A plane arrives for 300+ pax, this donkey loads 100 sets and goes to load on the plane, then it is loaded again by ~ 100 and everything repeats. ) Should I change the HR director if it allows me to hire such idiots? )
I assign transport to a parking lot, even an open one, even a garage. It feels like this assignment is a release from work. The assigned transport stops leaving for work and stands rooted to the spot. I believed that a parking lot is a place of placement at the moment when there are no tasks, not not instead of work. Or am I wrong? ))
Catering provides only the required food for the number of passengers. Otherwise the food would stay the entire day in a truck by maybe 30 degrees. … (or is that the reason why aircraft food is that bad?)
As written, do you work with terminal zones and are the pushback trucks or the parking lots assigned to those?
Thanks! I added it to the terminal area, and they went to work. This is why I wrote that I needed a guide to terminal zones. )) I have been playing the game for the 2nd time, and newbies are faced with such problems and they have a negative.
Thanks! Guests flew away! )))
Yes, the terminal zone requires a bit experience.
Actually if you do not work with several building with independent check-ins and security zones, you don’t have to use terminal zones. That makes it a lot easier.
I agree. I have 2 terminals. In the first playthrough I played in 1 terminal, but it’s very difficult. We are building an airfield, then a regional airport from it, then an international one. it is always more difficult to remake an existing one, in real life it is often impossible. It is much easier to build an airfield, save money, and build a large airport with a 2m terminal in a different place, and there are many nuances.
Probably. But an airplane for 300+ passengers arrived, and the truck loads ~ 100 sets from the warehouse to arrive at the warehouse 2-3 more times to load one aircraft.
I think large planes request 2 catering trucks, one to the front and one to the rear. Perhaps you didn’t have enough trucks so the truck came back to act as a second truck.
Hm … I have 2 trucks. I understood. Then the question is cleared.
Good evening everyone. Thank you for your continued bug reporting, as for some of the more critical issues regarding construction not resuming after load and stalled aircraft on newly built runways these have been fixed on the experimental branch and will be deployed tomorrow to the stable branch.
Beta 3.3-6 is now deployed on the experimental branch and solves a few issues, but most importantly reintroduces missing balancing for transit structure selection of passengers leaving the airport. This will also fix the issue of parking lots completely vacating when loading an airport.
Release notes - Airport CEO - Version Beta 3.3-6
Bug
- [ACEO-36628] - Actual calculated transit structure availability ratios not used causing person selection of airport leaving method to be randomized
- [ACEO-37663] - Tiles do not immediatly build when simulate construction setting is turned off
- [ACEO-37802] - Parking lot passenger car availability supply not adequately balanced causing vehicle lots to excessively empty when large amounts of arriving passengers leave the airport
- [ACEO-37809] - Weather impacting emergency states not correctly deserialized when loading
- [ACEO-37819] - Missing passenger state validation check can cause remote boarding procedure to prematurely end if passengers have not made it into a secure zone area
I just logged bug 37857 - the flight planner was showing Year 3, Day 2 as the current day, while the game itself was was on Year 3, Day 1. All of a sudden, all services stopped going to my active flights and they took delays.
I sended 3 bug report in the last hour.
37856
37858
37859
The first one the passenger get pathfind problem. In many hours in the game, only happends one´s. So, small problem.
The second, after 5 days, the franchise had not sold any products. Is that normal?
The last one was a old problem. Many vehicles get freeze by side on aircraft. Please, can you guys solve this problem? I always in my games get this problem. That is a broke game.
Is it a new opened franchise? If yes, then save and load should fix it. It isn’t perfect but a good workaround with the new, fast loading time.
I saw this too in the last days.
After opening and reload the first day the sales are very high and than drop to 0 until the next load.
Was there anything mentioned about the implementation of non-square shaped rooms recently?
Would be nice if that is possible. Now, whenever a wall is built (for example for a kitchen area), it is impossible to create a restaurant
We’re investigating the issue with stalled sales at franchises, does this happen to franchises that are there at load or does it happen at franchises with new contracts as well?