TABLE OF CONTENTS | Added | Link |
---|---|---|
CONSOLIDATED RENTAL CAR FACILITY | Added | Link |
AIR CARGO/FREIGHT | Added | Link |
CHECK-IN DESKS | - | |
FIXED BASE OPERATORS (FBO) - GA/CHARTERS | Added | Link |
FLIGHT SCHEDULER | - | |
GROUND TRANSPORTATION & INTERNAL TRANSPORTATION | - | |
ONE-WAY PATHS (ENTRANCE/EXITS) | - | |
PREMIUM AND VIP SERVICES | - | |
PASSPORT CONTROL/CUSTOMS | - | |
ROADS | Added | Link |
RUNWAYS & TAXIWAYS | Added | Link |
SECURITY CHECKPOINTS | Added | Link |
SHORT-/LONG-TERM PASSENGER PARKING & STAFF PARKING | - | |
STANDS | - | |
AIR TRAFFIC CONTROL (ATC) | - | |
UTILITIES & AIRPORT SUPPORT | - | |
ZONING & CONNECTIONS | - |
ROADS
Above ground/ground level/sub-ground Arrival/Departure Multiple lane drop-off/pickups
- Dedicated Arrival/Departure (assignable to terminals and as arrivals or departures with a toggle witch on the bus/car/taxi menu) - to keep from traffic building up.
- Multiple lanes including:
- Load/unload lane
- Maneuver land
- Through lane
- This would be a separate item you could build that could be attached to one way public road. The item would split into multiple one way lanes as in the picture.
- you would have a start item that would split into multiple lines and then an end item that would bring it back to 1 - oneway lane. and a middle section to make it as long as you want to.
- you could attach bus/car/taxi stops to it. For example only busses for the commercial drop off, and cars/taxi for private drop offs. You could stack them and put either elevators underneath for passenger access or crosswalks across them for passenger access to the 2nd layer one.