When using dual terminals / security check points, passengers cant find their way. When you look at the mapping, they are trying to exit from the check point on the other terminal. The Secure Zone from terminal one and two do NOT connect either. So it just floods the screen with about half the passengers when they deplane.
would have included more pics, but im only allowed one???
As far as I know peoples pathfinding doesn’t support multiple, separated security zones yet. So the whole terminal needs to be a connected single one to work. This path finding is planned to be enhanched some time in the future of course, so separate terminals will be possible then.
For now if there are separated terminals, people may enter the wrong one and will get stuck.
In theory that should work yes, but can’t really know until I get the save and have a closer look why it doesn’t. Have you tried a reload of the world? That will force the security areas to re-generate.
During the course of this issue, their where many saves and loads. Now for no reason, this is no longer an issue. I did not change any part of that side, just worked on adding more gates and no longer get the routing error…