The international terminal G has not changed that much since 2021.
The arriving passengers are using an independent international zone on gound level. So can’t go to the upper floor. The only way they have is straight to the passport checks.
Do you use modified map size or does this fit within the default large map?
And also, I see you also separate arriving and departing passengers. Could you share more pictures of your gate area (single gate) with all the floors?
Thanks.
Sure, I will take some pictures of that next time.
It’s of course a changed map. I do use the entire lenght of 2000 tiles. The width of 2000 tiles has still space left, but I still need to figure out a good setup for the runways.
Here some details of the arrival and departure separation of the international terminal.
There are two separate international zones. Only staff can cross between them.
There is one inbound passport control only because it is needed. But no passenger will have a reason to use it, because no boarding desk is within that zone.
Also the international remote stands will drop their passengers right infront of the arrival passport control.
Next on the showcase is the international terminal F.
An almost floating terminal with departures on first floor and arrivals on 2nd floor.
Also providing lots of remote bus gates either for a large or two medium stands.
The Schengen terminal
It’s the “oldest” terminal of the airport, using a classic wooden floor and a nice skybridge over the small aircraft taxiway.
Providing 9 remote and 22 jetbridge stands for multiple European airlines.
Quick redesign of the right part.
The hangars have been moved away to make space for two additional medium remote stands and a new GA area.
And new small commercial stands have been added.
Can you go over how you modified the map to 2000x2000. Whenever I do this, it forces airplanes to land only on 1 runway after a short period of game time. I think I’m looking for your “worldSize”:{“x”:1050.0,“y”:700.0,“z”:5.0}
My issue with making these is the amount of security / checkins I do-- I always underestimate how many gates I want. How do you build what you know you want while making it good? @andyc
It’s not my first attempt. For security I even have some unused space left.
At the moment I struggle with baggage bays. I am not sure if that airport will be able for a baggage system as this will be an absolute traffic mess.
I am also hitting almost 400 daily flights. Now I had to reduce the pax/flight ratio.
For security, I use another floor to increase the capacity. The idea was taken from ZRH where security actually is splitted across 3 floors.