Airport CEO Beta 7 released

excuse me???

Grass on my airport is back after update !
Thank you very much !

hds
:flight_departure:

1 Like

ACEO-41037 Check-in suddenly stopped for all passengers, unable to spot a clear cause as no changes to airport at the time of it stopping just after the save game.

Already fixed, will be out in a few minutes.

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Here’s Beta 7.0-3! :slight_smile:

    Release notes - Airport CEO - Version Beta 7.0-3

Bug

  • [ACEO-40395] - Catering depot selection not balanced for distance and actual level of stored meals
  • [ACEO-40869] - Departing passengers can in certain instances have a very high interest in eating and shopping immediately when arriving to the airport
  • [ACEO-40941] - Poorly balanced room fetch distance check can cause some rooms to not be utilized
  • [ACEO-40985] - Persons sometimes use walkalators in wrong direction
  • [ACEO-41004] - Runway ramps upgrade operation isn't always functioning correctly
  • [ACEO-41009] - New connection system update block can cause automated desk procedures to not be invoked
  • [ACEO-41011] - Road tiles placed on lower floors can randomly dissappear on load

Improvement

  • [ACEO-32260] - Balanced R&D research times and admin count distribution
5 Likes

Underground road tiles are gone!!!


Service vechicals also are going crazy

[ACEO-41011] - Road tiles placed on lower floors can randomly dissappear on load

I also reported this (ACEO-41039) - I have also bug reported a follow on from this resolution.

ACEO-41040 Experimental B7.0-3

Person Cars which deliver passengers to the terminal are not leaving the bays but are parking awkwardly. There is a huge traffic jam on the entrance road, with multiple instances of fuel delivery trucks and buses taking the wrong routes and turning round all over the place.

The Jet A-1 Depot is empty and the fuel trucks turn round at the security gate and do not come on site. Game unplayable at the moment.

Like airlines with special liveries? LET’S GO FOR AN “Supporting Hockey” on a Maple Aircraft

Filed ACEO-41048
Baggage trucks seem to cycle between idle and performing job task without actually doing their jobs, making continuous loops between their parking spots on the pad and the belt loader. This is basically causing turnaround of planes to stall and indefinitely delay until they’re manually dismissed.

Same issue here I sent a bug report in as well.

Looking into the vehicle stuck issue, it seem to be related to a performance fix done yesterday. As soon as it is fixed we plan to deploy a hotfix.

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100% CPU issue still occurs, did you ever find the reason behind it?
I’m just gonna start a new map which is a pain.

Hotfix for the vehicle issue rolled out now! :slight_smile: Same version number.

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I’m not sure Insaw a bug report on that. Did you send one in? If the airport is large and is handling a lot of passengers and simulation I wouldn’t be surprised if the CPU goes into max load.

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Everything running hunky-dory now - well done! :grinning:

4 Likes

Great! :smiley: Experimental can still be a bit of a bumpy ride when we make performance improvements… can unexpectedly throw some systems on its end… :stuck_out_tongue:

2 Likes

Sent once then you asked me to send again after an update

I see, ACEO-40244 was pushed with a fix that might have solved the issue but I guess not then. Can you resend the bug on the latest beta so I can check it out?

Vehicles definitely behaving better now =)

One thing I’ve been wondering now, I don’t know if it’s because of the visiting guests that was implemented or if passengers just prefer shops that are ‘in your face’ ie: in their pathing rather than off to the side… my landside shops have no issues meeting goals now, but my airside shops are barely utilized so once the pax are past security they seem to have no desire to shop.
Should this influence airport design to place more shops landside to cater to the pax AI, or is there more under the hood that should be looked at?

For example, both are around 10AM so the shops have been open for 6hours-ish.
This one is landside in the main international lobby, right in the way of ticketing, security and baggage claim in the basement. easily exceeds minimums

Meanwhile this one is airside and out of the way of passenger pathing, but nearby restrooms and the first class lounge. Barely makes any sales.

Voila ACEO-41071 :))