Airport CEO Beta 4 released

new aircraft, wooohooo…
does this mean for us - all B777-300ER that we Modded (allmost all B777-300 mods) we should change in the JSON from B777300 to B777300ER? and… if we do that rigth now (or when Beta4.0-5 is on default) it will work cause livery.json is nearly same rigth?

Yes, unfortunately the first version was incorrect so if you want winglets to spawn you need to change the type to 300ER or 200LR. The fuselage and engines are the same so only the name needs changing.

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Hi Fredrik,

Winglets ?, the B777 has no winglets …

hds
:flight_departure:

ah i see, it is a wingtip…
MDK updated? :wink: but well… guess we don’t need to mod those wingtips… didn’t see any of the liveries that have painted that

Yeah, not fully winglets as we know from other planes. They have “wingtip extensions”.

“As with the -300ER and 777F, the -200LR is equipped with wingtip extensions of 12.8 ft (3.90 m).”

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@Fredrik nice :smiley: let’s wait for default branch and then updated our stuff

in B777-300 ER Version:

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Potayto, potahto :wink:

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All my staff just stopped working in new update. PAX get frozen after security of passport control and all my Security desk show no workers but they are fully staffed, if i close/reopen, then work for a few min then do the same thing

Multi Livery support Trello card is archived? :disappointed_relieved:

No, just moved to a later beta version. :slight_smile:

Please bug report it!

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If I save/reload, it works for a couple in game minutes and pax/staff get unstuck, but then starts again

Airport fulling functioning and staffed pervious build

Bug Reported 38418

I ran into the same problem as you. Before that I had hired over 700 workers.

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patrol route

The tutorial and the help pop up of the button show opposite things.

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Can report the same thing, but additionally SOME percentage of passengers and staff seem to be getting stuck anywhere they wait and consider path? (After security/passport checkpoints, after exit gates, next to bag claim, next to seating, at subway exit, in bathrooms, and so on…). If save/reload everyone unsticks for a minute or two then seems they start to get stuck at the next stop and path point. Contractors do not seem to be affected.

Have filed a bug report…

Thanks for those reports! We’ll investigate it tomorrow. :slight_smile:

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Is that not normal? I have had waiting hords of PAX/staff on zone edges for a long time now.

Beta 4.0-6 rolling out now with some new stuff! This is a bit more unstable than usual and will be patched tomorrow with additional fixes, otherwise we’re still looking to do a default beta 4 deployment as soon as possible.

    Release notes - Airport CEO - Version Beta 4.0-6

Bug

  • [ACEO-38132] - Incorrect passenger check-in and boarding number amount validation check can cause flight states to deadlock
  • [ACEO-38409] - Minor GPU usage leak can cause performance degradation

New feature

  • [ACEO-37814] - Data overlay now highlights where persons can walk
  • [ACEO-38380] - Ponds and lakes now randomly generated across new maps

Improvement

  • [ACEO-38411] - Building objects on water now automatically removes it
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No not to these levels… prior to 4.0.5 there were a few laggards that would stand around at security exits and the like (much much lower than it used to be), but now it’s well over 90%, and it’s happening at all points where pathing updates seem to occur (including neutral areas like seating or baggage claim belts), not just zone edges.

Saving and loading right now results in a massive wave of people (i hesitate to call it human centipedes but it is probably the most apt description…) moving from big stop points out for a couple minutes then stopping again… that certainly was not happening in recent patch releases.

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Me:

  • [ACEO-37814] - Data overlay now highlights where persons can walk

  • ACEO-38380] - Ponds and lakes now randomly generated across new maps

  • [ACEO-38411] - Building objects on water now automatically removes it

Nice! :smile: :+1: :clap:

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Perhaps make it so there is no water in deserts, and less in polar conditions?