Airport CEO Alpha 36 released (The Emergency Update)

Made a report out of it: ACEO-32623

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Is that a new change? So far, the plane went to de-iceing and waited there a moment to realize that the cars have left. Then it continued to the runway.

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Yeah, never had that before, but atm I have a large complicated field.

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That shouldn’t be the the problem. Bigger maps work(ed?) fine with de-iceing. I would have to test my airport with the newest patch but atm I can’t play.

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see here ~ my biggest issue is, like normal, very large block reservations by planes. I would really like to make my own “path” blocks. It is also causing push-back delays, what gives negative ratings from airlines, while those delays are completely unnecessary.


See this; I have a 80 min window and have set the auto-planner on “always send away”, this is what I mean with push-back delays. You can see the flights before them are fully processed already. ~ the only thing that can cause big issues is vulcano’s, but I have none atm.

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The pushback issue, i.e. caused by aircraft occupying nodes too far from itself, will be fixed in beta 2. Beta 2 will also feature taxiway holding points that only allow aircraft of a certain size.

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That´s pretty good news; one of the features, which will improve my airport layouts a lot! :smiley:

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Awesome news!

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That´s true for sidewalks, but unfortunally it does not help a lot for demolishing Terminal areas. I know my PC is not the best, but ACEO runs quit stable nervertheless - as long as I don´t demolish Terminal pieces… :sweat_smile: :joy:
Whenever I demolish those, the FPS drop a lot, and the screen freezes for a few seconds. Currently it is not a big issue, as I simply wait untill everything is deleted, but it brakes the game flow a little

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I made a screenshot, special for your pc. Secure zoning a little block :wink:

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@devs

You guys are awesome!!!

~ KENNEDY STEVE

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Will the emergencies get some “content”?

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It might be something we look at a later point, not something we’re currently prioritize as we have more pressing issues.

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Thanks for the replay :slight_smile: This game is so great! thank you for your hard work!

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Good evening! New day, new experimental update! Here’s Alpha 36.3-5 with the following changes!

    Release notes - Airport CEO - Version Alpha 36.3-5

Bug

  • [ACEO-32420] - Added space check of drive before saving to prevent errors at save
  • [ACEO-32499] - Persons can in rare instances become unable to leave airport due to not finding an available transit structure despite many being available
  • [ACEO-32561] - Templates not cleared correctly when quitting to main menu causing null reference exception at load
  • [ACEO-32587] - Emergency flights can prompt during air traffic blocking events
  • [ACEO-32598] - Automated desks to not correctly re-activate after power surge emergency
  • [ACEO-32600] - Missing road node setting on taxi stops can allow vehicle to pathfind across them
  • [ACEO-32604] - Hangar build overlay hidden below roof
  • [ACEO-32605] - Runway ramp one-way setting doesn't block aircraft properly
  • [ACEO-32606] - Job tasks can be at point of de-icing temperature be created for unbuilt or unaccessible de-icing pads
  • [ACEO-32618] - Missing audio clip for certain effects can cause performance degradation due to excessive console spam
  • [ACEO-32622] - Runways can be built below terminals
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Isn’t the game becoming beta today?

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I think so, but don’t hold against me if I’m wrong. :sweat_smile:

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When devs name a spefific day it can also be very early in the next morning. So give them a bit time.

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Technically they are in beta already, after the last Alpha went live on the default branch. It’s expected that beta version 1 will be released today, but as @andyc states it can vary based on time and they can also decide to postpone it by X time to deliver a working version, it’s not written in stone. The current idea is to have a two week sprint cycle of beta releases with daily updates like we had (and still happening now) after an Alpha version was released.

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I experienced today emergency called “severe weather”, info said that all flights will be delayed until further notice. I thought - that’s gonna be really cool! Turnaround time of all planes which were at the airport was extended to 6h59mins. I was hoping that next planes will be delayed, so it will be really fun to see how many next flights will still be delayed. But it turned out that ALL flights (even those 5 days later) were just moved 6h59min later in flight planner… I think that’s not how it should work, so here is bug number: ACEO-32707
Nevertheless this emergency is really cool :smiley:

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