The ramp agents are often late at the stands causing delays. In my opinion they should be there before the airplane arrives. On real airports the ground staff awaits the plane at the stand to optimize the operations. Similar things with passenger service. They should be there way before boarding. In RL they process some upgrades and things like that before the boarding starts at the gate.
Hi and welcome cubbi
Ramp agents and other staff are there before as long as the ways are short.
Make staff rooms close to the facilities so that they can reach their destination faster.
I have the same issue to separate passengers in arrival and departure groups however with bathrooms. Passengers want to go to the nearest room, it doesn’t matter in which area it is and then a pathfinding error appears. I sent a bug report ACEO-25851.
Is fixed today!
Will also be fixed today!
When it does this, does it also ramp your cpu up to 100% on all cores?
I think Jumper airlines and Edwards Bay could use a description and not and I quote: "business-description.key.jumper and the other for Edwards Bay.
ACEO-26807 International Flight despite no passport control and international zone
It’s a small aircraft and you’re playing with realistic international flights off (according to the log in the bug report), so you need to enable the realistic international flights in gameplay settings if you want that behavior. Default setting is that flights to large stands are treated as an international flight and thus requires passport controls.
Not sure if this is a bug, but my small car stops are always full. I have four of them, four taxi stops, four bus stops, three parking lots, and one subway entrance. Is this normal? I haven’t encountered this before. If I turn them off, they empty themselves, but they fill up again after I turn them on.
It will be fixed in today’s update.
Bug 26816, I have a passenger who was an international arrival that somehow ended up in a domestic gate area. The terminal is all one secure area, with international on one side of the terminal. I know the passenger is an international arrival as they are trying to pathfind to their baggage claim, which is the on of international ones. My international bag claims are in secure areas, whereas domestic is past the secure area. I keep getting pathfinding error notifications for one specific passenger, and I assume this is because somehow ending up in domestic, her path would require two passport clearances, which may be hanging up the process.
Edit: I am also getting a TON of “passenger can’t check-in” notifications. All of this came about once I opened up the international gates for use. Before all these issues, the airport was domestic only.
So i created a new airport yesterday and located it in Australia (specifically Melbourne).
However, is the weather currently randomly generated or something it seems unrealistic to me to be seeing snow and having any use for de-iceing in Australia?
Should I report this a bug or is it an already known issue?
I learned something today and thought I’d share. If you use separated departures and arrivals, make sure you have a way for pax in the departure area to exit your airport. I was getting a lot of messages that pax could not find an exit to the secure area. Seems these people missed their flights and where stuck in the airport because they could not access the exit route for arriving pax. I solved it by creating a secure exit from departure area, as well as a reversed immigration automatic gate to allow international to get out too. once I made these changes, it works perfectly. Arriving pax leave via the arrival route, and if a Pax misses a flight, they have a way out of the airport. Staff use that too.
Yeah, most of all passenger pathfinding “bugs” we get reported right now are because of this. No great and we need to figure out how to communicate that to the player, all secure areas and international areas that have passengers should always have entry and exit points…
Sorry, I don’t get it… as I remember from devblogs and comments here default setting is like, you wrote, international flights are only on large stands. So why I’m getting flights from other countries than my airport’s (those flights are international)? I understood that there should be only domestic flights
Edit: after reading again @Tornadic_Outlaw comment: large stands have to be connected to international zone and operates only international routes, but small and medium stands don’t have to be connected to international zone but they operate domestic and international routes?
I figured it was a design issue and decided to try that before bug reporting. It also leads to another behavior and that is pax wandering around, standing, sitting, standing, etc and all of the needs in the red at zero (guess all they want is to exit).
Maybe in the tutorial ask the designer to consider how to allow pax that miss flights to exit the international and secure areas.
A little late but here’s today’s update with another series of bug fixes!
Release notes - Airport CEO - Version Alpha 35.3-6
Bug
- [ACEO-26638] - Incorrect public transit ratio calculation variable can cause person car stops to stop working
- [ACEO-26671] - Incorrect save state of automated desks can cause employees to engage in job task simulation
- [ACEO-26733] - Missing null reference check for passport desk job task automation can cause loading process to stall
- [ACEO-26760] - Domestic airport label in CEO-panel is wrong
- [ACEO-26813] - Airport logotype without IATA-code still got IATA data
- [ACEO-26814] - Closest domestic airport returns double.MaxValue if no domestic airport exist in country
Just a side note Olof, But after I went AFK when I got small commercial aircraft completed. When I went to the dashboard, it said I only processed 1 commercial flights even thought I did a lot more as I was AFK for about an hour on 3x speed, and had auto scheduler on.
Did you send a bug report @Blackout? If so did you get the number?