Hey hey! We’re back from our very short release weekend break and have been keeping a close eye on the reported issues. Reported numbers are still very, very low compared to the number of players currently playing the game and we’re not seeing any critical trends whatsoever.That said, with the amount of player sessions executed over the weekend a wide arrange of smaller issues have been detected and so naturally we’re working on a “week one patch”. We’re also, once and for all, working on a fix for the missing text on Apple M1 machines.
Here’s 1.0-3 which is scheduled for a default deployment tomorrow early afternoon (CET), and it will include the full fix for Apple M1 machines too!
Release notes - Airport CEO - Version 1.0-3
Bug
- [ACEO-42164] - Flight planner refresh icon does not clear the new flight notice icon
- [ACEO-42222] - Elevator can deactivate available paths when changing elevator floor settings
- [ACEO-42243] - Trashcans cannot be moved
- [ACEO-42254] - Wings on Boeing 737 aircraft renders above fuselage
- [ACEO-42272] - Planned structures delete built fences
- [ACEO-42281] - Under certain circumstances diagonal guides on taxiway won't disappear
- [ACEO-42284] - Spawned dummy ramp agents can appear in the hired employee panel list
- [ACEO-42286] - Incorrect rendering setting can cause volcano ash to severely degrade performance
- [ACEO-42295] - Franchise contract details not consistent
- [ACEO-42301] - Vehicle statistics button displays unlocalized text
- [ACEO-42302] - Various world notification containers can in extremely rare instance remain in world despite originating issue being solved
- [ACEO-42314] - Pop out setting for tutorial not always working correctly
- [ACEO-42339] - One-way arrow setting can in extremely rare instances cause certain vehicle types to not be allowed on that node
Improvement
- [ACEO-42346] - Runway queue count in UI panel now include departing aircraft