Airport CEO 1.0-0 released

Well, no, this is not the point. the strange behavior is described in one of the former posts.

Have you bug reported this save?

Yey, MERCURY-45264.

So this build, I remembered to leave space for a few Airline Lounges in the International terminal. Only the PAX aren’t using them…

Bug report ref MERCURY-45283




Haha, maybe one day the Baltic Sea will be like that :sweat_smile: I corrected the airport data, thanks for the report!

3 Likes

Rolling out a new minor update, 1.0-34 on the experimental branch, with some additional fringe case bugs, some minor tweaking a new aircraft: The Learjet 75 as a GA aircraft! :slight_smile:

Release notes - Airport CEO - Version 1.0-34

Bug

MERCURY-45374 Birds do not always spawn on expected coordinates on larger maps

MERCURY-45344 Negotiation point aquisition not properly explained in contract panel

MERCURY-45333 Selection overlay not always correctly aligned with object

MERCURY-45331 Vehicles can in extremely rare instances become invisible when assigning them to a different depot

MERCURY-45326 Chez Clara restaurant does not always reveal description

MERCURY-45324 Queue points can in very rare instances cause an unoccupied section between existing queue points when loading airport

MERCURY-45322 Remote stand without a terminal will not spawn a warning notification, causing re-fueling and other services to fail

MERCURY-45315 Some MacBook devices not using Intel chips can in extremely rare instances not correctly render UI labels

MERCURY-45081 Trashcans cannot always be reolcated

MERCURY-45056 R&D project complete percentage can on certain resolutions overlap details text

Improvement

MERCURY-45343 Tweaked negotiation points for an improved negotiation experience

New feature

MERCURY-45330 New aircraft: Learjet 75

MERCURY-45329 GA aircraft can now be set to use "correct" (as realistically defined by the player) fuel type if enabled in gameplay settings

4 Likes

Ooh, Learjet 75 :slight_smile:

Also does the realistic fuel type mean it’ll apply to some of the vintage commercial aircraft as well in the future?

Wuhu finally something new. :slight_smile:
Not a big one, but at least something to have new inspiration for mods. :heart_eyes:
Hopefully we see more stuff soon.

By the way, one of the mentioned bugs is now reproduced:
Remote boarding time changes by one hour as soon as plane reaches parking position.
MERCURY-45378

17:06 before parking:

16:06 when parked:

More examples are scheduled in the reported savegame.

MERCURY-45379
Boarding time for planes with 300+ passengers might be before the arrival time.

Boarding time is set for 19:51 (18:51 if you include the reported bug above)

Scheduled arrival time is 20:45

This causes a huge pile of passengers waiting infront of the gate desk.

Edit another example:
Plane just landed on-time. Its 02:29 but boarding should start at 23:53

1 Like

Cool, one of the new Planes! when we got MDK? that Learjet may fit for many Ambulance Mods with smaller Learjets :heart_eyes:

3 Likes


Sweet baby

5 Likes

That would be great! But why as a mod. Ambulance emergencys could use both saab and learjet.

Ambulance can use all planes, if you mod it… and there are allready some real ambulance mods on the workshop… REGA as example :wink:

I can probably add those as well. Which use Avgas? DC3, Ford?

3 Likes

I’m no expert but I’d assume it would also be the Lockheed L-1049 and Boeing 377, if you can extend it to mid size stands?

BAE 146 is now using Avgas? Is this intended or a bug?

Correct fuel! My prayers have finally been answered! Thx a lot!

2 Likes

Definitely sounds like a bug unless anyone knows anything about the jet engines on the BAe 146 that we don’t know… :stuck_out_tongue:

When a franchise fails, and you go to sign another one for the same space, the contract starts with three failed days already - shouldn’t this be just the one day you have when you sign the first contract for a new franchise space?

Is this the same for you every time a business fails? Sounds to me like something has not been correctly reset there…