Airport CEO 1.0-0 released

Hi all! Long time no updates but today we’re back with a set of minor improvements on the experimental branch but, most importantly, an engine upgrade from Unity 2019 LTS to Unity 2020 LTS. In excess of some slight performance improvements the 2020 LTS track will guarantee the stability of ACEO for years ahead. This update also includes a few other issues, specifically some that have been discussed on this forum over the past few days.

Here’s the change log for 1.0-28:

Release notes - Airport CEO - Version 1.0-28

Bug

MERCURY-44866 Text overflow in road settings panel for certain languages can cause performance degradation

MERCURY-44855 Fuel truck can in extremely rare road configuration cases turn around at service road checkpoint

MERCURY-44853 Stair truck option is missing from road node settings panel

MERCURY-44835 "The collector" achievement considers aircraft that are not in a non-modded airline fleet

MERCURY-44807 Flight frequency can in rare instances be labeled as "once" despite being daily

MERCURY-44736 Fixed a few minor incorrect region settings for cities in the airport database

MERCURY-44658 Lines on passport checkpoint item can be rendered above other objects

MERCURY-44649 Fixed Aircraft Vickers VC10 incorrect rear wing layer setting

Improvement

MERCURY-44872 Updgraded from Unity 2019 LTS to Unity 2020 LTS

MERCURY-44868 Mesh render setting adjusted for reduced overdraw and slightly improved performance

MERCURY-44867 Minimum passenger ratio slightly increased


Please note that due to ongoing organizational changes within Apoapsis Studios, the ACEO- label is now exchanged for MERCURY. Why? You can probably guess.

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