Just wondering what the reason is for limiting us to a certain size (small) for zoning.
I presume you devs do have a good reason for it, so I have an idea that could help those of us who make weird shaped or small rooms
If we cannot zone under a certain size square, then at least let us CTRL-DELETE single squares once something is zoned please…
My rest areas are slightly weird (as seen in this screenshot)
Being able to CTRL-DELETE individual squares would mean I could zone one big staff square then just delete the squares I do not want.
Which brings me to another little annoying point, at present I cannot have just 1 zone for the room - and end up with about 6-8 staff zones in the one room since it is the only way of covering the entire room… - As I mentioned above, being able to do one big square then delete the bits I do not want would solve this issue.