Zoning Areas

Just wondering what the reason is for limiting us to a certain size (small) for zoning.

I presume you devs do have a good reason for it, so I have an idea that could help those of us who make weird shaped or small rooms :slight_smile:

If we cannot zone under a certain size square, then at least let us CTRL-DELETE single squares once something is zoned please…
My rest areas are slightly weird (as seen in this screenshot)

Being able to CTRL-DELETE individual squares would mean I could zone one big staff square then just delete the squares I do not want.
Which brings me to another little annoying point, at present I cannot have just 1 zone for the room - and end up with about 6-8 staff zones in the one room since it is the only way of covering the entire room… - As I mentioned above, being able to do one big square then delete the bits I do not want would solve this issue. :smile:

1 Like

I agree with the problem, it goes for all rooms. I once tried to make an L shaped restaurant, not really possible. Expanding a room or making one by assigning the outlines would really solve this issue.

This topic was automatically closed 31 days after the last reply. New replies are no longer allowed.