@Devs, you guys are brilliant and have pretty much already implemented all my ideas before I even suggest them. I am hoping that this too is already implemented, but I could not find a post related to this.
In the gameplay vid 2, the security station and the info desk had a small red flashing symbol to show that it was unmanned. Once staff/security were hired and they took their places and the station was operational, the symbol went off.
In gameplay vid 3, when the passengers arrived, the security were on break, and the security station was not operational (until all 4 security took their place), but at that time, there was no warning to the player that the station was unmanned and therefore not operational.
Would like a flashing symbol/warning so that players can see unoperational desks/stations, and can accordingly hire more staff or change shift lengths or break times.
Thanks, and if this is already resolved, then I apologise for bringing it up again