I’m having trouble with the delivery of the fuel truck and Fuel delivery truck(yellow one).
The new trucks getting stuck at the checkpoint, and the old ones getting stuck at the parkinglot.
how can we fix this?
I have had this issue literally EVERY time i start AVGAS 100LL service, the fuel supplier truck turns around at checkpoint a few times, IDK why it does that, when I manually call fuel, it comes in, but the automatic one wouldn’t come in for a reason that IDK, but does come in after turning around few times.
I’ve had similar issues with service gates but don’t think I’ve had them get stuck half way like that. For me, usually quitting and reloading fixes it. I’ve found that it’s not wise to interact with purchased vehicles before they’ve made it to the self assigned parking lot. After that they work fine for me. If I try to grab them and assign parking as they come out of the tunnel I pretty much guarantee they’ll get stuck roaming around in the public access road section. Having multiple service gates send to be something the game doesn’t like either.
Yet the supplier fuel tankers turn round at the first junction, and the new airport vehicles go walkabout before finally deciding to go to the single parking lot and make themselves available for duty.
The Supplier tanker never comes back - to get the airport fuel depot filled, have to (repeatedly, sometimes) request extra fuel delivery.
If the Supplier tanker performs as it should, restart and enter planning mode and build and remove any public or service road (see example below). As soon as the game registers this, then the Supplier tankers will mis-behave.
I had a look at this and was unable to reproduce the issue. I loaded the save, let it run for awhile, signed a fuel contract and the fuel truck eventually made its was to the depot. Are you doing anything special in order to reproduce this bug?
I do have a similar bug. Truck turns immediatly after world entry and exits back again. It did - however - work the very first time, and I got Avgas delivered. But now I need Jet A1 and the trucks wan´t reach their goal.
triying to report Bug, but it doesn´t get sended:
"I don´t get any fuel deliverys, because the trucks turn back directly after they entered the world.
I have only one Vehicle Checkpoint and all roads are conntected. Path analysis works well for all small parts of the way, but not when selecting tiles before and after the checkpoint it fails…"
I have this in large airports (non-official map), with a subterrean service road network, but only 1, or maximum 2 world’s entries.
What it seems to me, is that the truck tries dynamically to find the shortest path between his position, and the destination point (this probably due to allowing changing pathes by the player).
Usually, after a few “sightseing” trips, the truck finally finds it destination. Same goes for some buses, etc.
One tip is to try simplifying the service roads’ network… Not always possible, though :0))))