I don’t have a screenshot or video, but you’ll have to take my word for it about the Flight Planner because at the time, the bug reporter was broken, and I managed to get past it by now.
When I closed some medium stands to cancel some airline contracts, then re-opened them, they acted like normal, being empty and ready to put new ones on them. However, a large stand I had which was not closed, nor were the airlines that were canceled using it had been affected as well, in a strange state where a large plane was at the stand, with no schedule or even being an incident. When I saved and reloaded, the plane straight up disappeared into thin air.
Basically cancelling airline contracts broke stands that had nothing to do with those contracts
Then the weird offset angle, this has been happening with… as far as I can tell, every single parked vehicle on the map! Some park really awkwardly and don’t try to line up straight. Sometimes, due to this offset, they overlap each other! Here are a few examples below.
(The large pushback truck might be an exception, but still looks goofy because the other trucks will drive right over it on a stand while it lays dormant!)
It’s just a guess, but this looks like it was an attempt to give vehicles more diverse and more realistic parking angles, instead of the perfect 90 degree parking a game would normally do. If that is the case, then I believe it requires a bit fine tuning.
Edit: Actually, about the Edwards Bay planes, this happens with contracts that were signed on 6.1-0 and the airport started on 6.1-0, so as far as I can tell… this shouldn’t even be happening based on your explanation…
Even more edits: The Edwards Bay planes are actually spawning from an OKair airline emergency landing incident, they are not connected to any airlines I currently have signed. And if you’re wondering, I already reported it before, don’t remember the serial number of the bug report though. (OKair is not signed into my airport, so nothing I can really do.)