As of beta 3 which will most likely be deployed on the experimental branch today, there are major changes in both the building system and construction system, but also the traffic and delivery systems, so I’d recommend trying the new update when it’s out to first see if these issues persist. If they do, I’ll of course take a look at the save but since there’s such a big difference between beta 2 and beta 3 at this point I think we’re all better off with trying it in beta 3 first.
Yeah, so I reloaded some old autosaves of this airport and tried to replicate the problem, but it seemed I couldn’t. There are still to many busses around, but the contractors still seem to work. Currently I`m not on the experimental branch.
The issue was that there are always 3 contractor busses waiting on site, without me adding er removing contractors to the airport. Even in beta 3, 3 busses congesting everything.
The 2nd issue was that I could not get the contractors to work. I loaded an older autosave, tried to re-create, but I failed. So the contractors are working now. But the original save file is busted completely.
All right, I see, obviously a lot of changes going on right now with the construction system! Could you bug report the save with the congested contractor shuttles on the latest beta and I’ll have a look?
I have identified the issue here and the shuttles continuously arriving and the stutter is related. The shuttles keep arriving because there is a contractor somewhere who is trapped, i.e. not able to find their way back to the drop-off site. The stutter is caused by the pathfinding system trying to calculate a very long and complex path that in the end fails because the contractor is trapped. In most cases when this happens it’s because there’s a long perimeter fence sealing this contractor off. ACEO-36622 planned for work this coming week will fix this and in beta 4 we will introduce fence gates but if you want to temporarily solve this yourself I recommend deleting a small part of the fence that’s blocking the contractor so that they can make it back. Once that happens the stutter will stop and the buses will eventually stop arriving.