I have a problem with the public transport system.
I have a various number of bus, car and taxi stops. But the cars arriving always use the same 4 stops of each kind. Therefore the queues of the other stops start reaching their limit and the passangers don’t get picked up. Did I do something wrong or is this a bug?
Only the marked stops are getting used by buses, cars and taxis. The others not
Devs, second report of this!
Vp1887 I suggest to create a bug report and write the number here!
Yes, @humoresque is right, look here: Problems playing the game? Players ask - players answer - #84 by Manni (and the next ~10 posts). I’ve got the same problem.
If I see it right, you have also one way streets with two lanes?
Do you have also several teminals or is this the only one on your map?
I created a bug report before I found this forum but I can`t remember the number
Yeah. One way streets with two lanes work actually pretty well.
Indeed I do have a second smaller terminal. It seems like the problem has sth to do with that.
After I connected the two public street areas so that a car can reach every stop from every world entrance the cars, busses and taxis used all stops. I think this issue stil should be fixed as in reality not all car stops etc. are reachable from all public roads to the airports.
But for my case I found a solution to work with
Thanks for your explanations. That sounds logically and would explain, why several busses drive along my first, smaller terminal parking area without a stop.
Let’s hope, that this bug will be fixed. I have no chance to connect both terminal areas without destroying half an airport…
You use the entirety of floor -1 and -2?
For me, yes. The parking area of my first terminal is on floor 0, the one of terminal #2 (with the problems) is on floor -1.
I could make that work. It’s quite simple really. I can do it if you give me the save.
Thanks to your offer!
Meanwhile I saw the hole in front of the map to insert a tunnel connecting the first (=left) world entrance and terminal #2 (at the rigt of the map).
And you are right: the problem is solved. Thanks for that.
But if it’s necessary to connect EVERY place on the map with EVERY other place, also if they don’t need a connection, the need of several world entrances/exits is unnecessary. And it has the consequence that cars drive unnecessarily long distances to reach their destination.
Yes, this is definitely something for the devs to look in to!
Do we have a bug report filed?
Yes, look here: Problems playing the game? Players ask - players answer - #84 by Manni
ACEO-44652+44653
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