Hey there, I was just thinking about this while writing another idea. (It can be found herehttps://forum.apoglabs.com/t/hub-airport-idea/4079
)
What is it?
Well, there would be like 2 reputations: Aviation Reputaion and Airline Reputation. The Aviation Reputation is a reputation that affects all the airliners, while Airline Reputation will only affect a specific airline.
What difference would it make?
Well, if you have a high reputation, you earn more money from contractors, if you have a low reputation you earn less money. Aviation Reputation would be lowered/raised by delays basically. If you have to delay a flight, you lose a bit of reliability, if you make 2 flights depart on time, you raise it a bit. Airline Reputation takes in factor check-ins, delays and more. The Airline Reputation lowers dramatically if you delay a flight, have too much check-in lines etc. If you have a flight depart on time, you earn loads of reputation.
How would reputation affect gameplay
Well, if you have a high reputation within the aviation, contractors will be willing to offer you more time to schedule flights and would pay you a bit more. If you have a low reputation, you have to fit flights on a tighter schedule and airliners will be willing to pay less.
If you have a high airline reputation, the airline in question will be willing to pay more money, give you more flights and if it hits a certain number, the airline asks for you to be their hub. If you have a low reputation, airlines will pay less, will give you very little flights and if it hits a certain number, the airline stops operating entirely.
How would you make an airline start operating again?
Well, if you hit a certain number in aviation reputation, the airline will begin operating again, with low reputation, you’ll have to build it up to a good value.
Miscellaneous
There could also be a situation in where if you become a hub of an airline, other airlines will have a lower reputation with you.
Thanks for reading! Any questions? Ask in the comments!