I made a test airport to check how some features work and experiment a little with remote stands, and I experienced some issues.
Everything is setup fine as in all stands, parking, desks, baggage belt and things etc are connected properly, there are enough employee and service vehicles so this isn’t an issue caused by a mistake I could have made.
Here is the save :
Test Airport.rar
First issue, you can see SA594 on the Medium Stand “Medium A” that a bus without passengers is blocked here and prevent the aircraft from leaving (though I can still dismiss it) as the boarding process is waiting for non existent passengers.
And two other aircraft stands “Small C3” and “Small C4” have an issue where their passengers not getting into the bus (those aircraft have been stuck here for an eternity), and the MP310 and SA830 passengers are basically in the terminal, inside the secure zone, but they won’t get to the bus, saving and reloading or restarting the game don’t help, they aren’t really stuck as they move around and sit on different places, I can only dismiss those two aircraft as there is nothing else to do.
Second issue which isn’t that big, on the Small Airside Shuttle Bus Stop (the second one when counting from runway to map border) there are two bus at the same place, one for the MP310 and another for the MP502 flights.
The third issue is regarding timing, in the same save you can see when the passengers of the MP502 flight which have its aircraft located on the stand “Small C1” getting on the bus and boarding the aircraft, but they are really late, causing massive delay to the aircraft, if you look at my airline reputation, they are really bad, because of this as it caused massive delay…
The flight have a planned departure time of 19:45, they start passing through the boarding desk and getting on the bus at 19 (considering the long time they need for getting on the bus which isn’t realistic because of the game timescale and the time the bus need for getting to the Stand + doing his loop to park, it should start way earlier), it finished at 19:12, the bus departed at 19:14, reached the stand at 19:40, it took him 10 minutes to maneuver and park next to the aircraft (again, because of the timescale of the game where something that take less than 30 seconds IRL take 10 minutes here) making it 19:54, and the boarding was completed by 19:54, almost 10 minutes late already.
Then the aircraft started to turn to taxi out of the stand at 19:58, reached the active runway and turned on its landing lights at 20:17, took until 20:22 to align with the runway, and at 20:26 (4 full minutes after the takeoff roll has started) the aircraft was airborn.
Those time can varies a little but regardless how many times I reload the save, they are similar and the flight is always really late.
The bus boarding should be earlier to make the actual boarding taking place around the same time baggage are loaded, we all know we often wait, potentially long time, before the aircraft leave the gate.
Passengers aren’t loaded at the last minute.
Also the aircraft should take into account the taxi time (based on distance) to the active runway, and if ready, should leave the stand no latter than departure time - taxi time.
For some reasons the next flight, the MP530 have a correct boarding time and begin its takeoff roll only 15 minutes late (and on time on other tries) and the last flight SA594 (only available if you dismiss previous, stuck SA594) have more delay with almost 50 minutes late.
Bus shuttle for passengers to the stand is always the reason why I got delayed flights, one could also happen because of errors (forgot to connect a baggage belt or we messed up our taxiway), lack of workers/service vehicles, or simply because of traffic, but bus is the most occurring reason, and the delays aren’t small, it make it impossible to squeeze flight with a 15 minutes separation as some have over an hour of delay.
Additionally in this save, the ramp agents have some troubles finding their way toward the baggage bay, originally I only had two doors on the terminal near the bay, but I had to build a pathway from the parking area to the bay because they couldn’t navigate to it.
There are also multiples other pathfinding errors (which always resolve themselves apparently).
And the top runway which is set as arrival only, aircraft can’t exit using the taxiway on the end of it, but they can no problem use the diagonal ones.
Ps : Yes I know that my Sofa on the left part of the terminal are backward, but this don’t change anything for the 3 stuck flights.
Here I made a slightly fixed version with more bus, baggage vehicles and a 90 minute separation of flights, we can see they all are still running late and 90 minutes is barely enough.
Test Airport 2.rar
I also had another aircraft where passengers did not get into the bus and which was stuck.
The remote stand passengers transport is broken.