As mentioned a while ago, it seems that Unity causes some random crashes when leaving the game (to desktop and to main menu).
It’s not related to the savegame as it can also happen on a brand new blank map. It is also not caused by actions I do with my mouse as every time when I press the leave button, I won’t do any move.
I will send you an email referring to this topic with all crash logs and details. May it helps you to find the issue.
I’m running the standard Steam release version with no mods. When I’m in the game with an airport loaded and try and load another save game, the game crashes to desktop and throws a Unity error, almost every single time. The ACEO_issue_log.txt log file doesn’t show any obvious error, I just get the line: “Check singleton of TaxiwayController” repeated multiple times after the line “All tasks succesfully aborted.” (That’s a typo by the way, “successfully” has 3 s’s). The game never crashes in this manner when I first load a game after launch, only when an airport is already loaded.
Also, I just noticed in the player.log that a crash report is generated in the AppData/Local/Temp directory, not sure how to attach that to this post…
The issue seems to be leaving the current game. So it’s either when leaving the running game or when loading a new map.
I don’t what is the reason. In some cases I get it also every time and sometimes it works well.
Let’s see what the devs can read out of the logfiles I’ve sent them.
Edit: Would appreciate a bug report from an airport that causes this behavior as well (in excess of Andy’s very helpful log e-mail)! I saw that you included the airport but would be great to have all the data collected via the bug reporting tool as well.
I have tried submitted a bug report entitled “Random Unity crashes when leaving the game” as requested. Once I hit send the sidebar stayed open with the message “Sending report” and I left it like that for about an hour, not sure if it’s actually sent or not?