(render is work in progress, doesn’t contain any textures or details)
And actually thinking about this in more depth, there should be different tiers (and they should be orderable from the vehicle storage housing -for easy access-):
Starting with a cheap slow tug and while you advance or have more money, better vehicles should get available.
Ranging from a small tug to a full size truck.
But you know, different types of aircrafts can use different tugs. For example GA can use baggage carts, small aircrafts can use something advance like your first design and medium aircrafts can use the one on KLM photo.
Definitely, so the idea is to have different types of tugs for different airplanes.
Like if you “ordered” a small tug, you won’t be able to sign a contract for a Boeing 747 as you are required to have a certain tug (i guess you won’t tug a 747 with the small tug i made, or even smaller!?)
With these renders, would you be able to convert them somehow to 2D sprites to make it fit with the game format a bit better? I know nothing about graphic design so I’m just curious, they look great!
fyi the developers have said that these will eventually make the game, they’ve been asked for may times
To be honest i have no idea.
I would assume all they need is a top picture right?
Seeing as its 2d, you can use 1 picture of the top as sprite and then rotate the sprite ingame?