I would love to see, if the pushback could be proceed in a more realistic way. What i mean is, that the pushback truck drives a curve to the left or right depending on the taxiways.
Like this:
I know, only cosmetics and so on, but it would be nice ![]()
I would love to see, if the pushback could be proceed in a more realistic way. What i mean is, that the pushback truck drives a curve to the left or right depending on the taxiways.
Like this:
I know, only cosmetics and so on, but it would be nice ![]()
Iād like that too, although I think Iāve read somewhere that the devs donāt plan to change it. But canāt find it right now.
Talking about the āgreen dotsā of taxiway, have at least two of them straight behind the aircraft as part of the stand. So they could calculate a quarter-circle from the innermost dot to the second dot of the taxiway to the left/right (depending on pushback direction). That would be round. If pushback point is more than two dots to the side, just go straight backwards for the rest of the way. If itās less than two dots behind the aircraft or to the side, make the circle just as big as possible with the available distance (will look unrealistic anyways if pushback point is too close).
With the two-dot-system, youāll never get into problems with the neighboring stand (up to three dots might work as well, just make sure that even for the widest plane wings donāt cut into each other).
Besides, Iād also like to have a second pushback point for the other direction. Same system. The pathfinding algorithm should choose which direction it wants to go and then the appropriate pushback point is used.
You can get the pushback point to another location - eg on the taxi way. Iāve even created an apron of taxi way tiles, and set the push back point there.
Not sure how curved it looks thoughā¦
It isnāt curved if you do that - it just pushes back in a straight line to wherever you set the pushback point. The example above would be far more realistic
Iād also love to see that too. Small question, what software is being used in the screenshot?
Itās X-Plane
At the pushback development, developers mentioned that turning will be implemented later on due to complexity but it didnāt have a chance to become 
That makes me hope that it could still be introduced at some point 
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