The mouse is about 4 squares off. I dont know why but ever since the 36 upgrade it is very hard to select things precisely. I have to be about 2 blocks below or 2 or 3 to one side or another to select something.
It is awfully hard to build int he dark when you dont have lights and all that put up. Is there anyway to switch back to daylight since it was taken out of the F10 menu? Is there a hack for it? Json Mod?
Is the selection also noticeably off for UI menues? We’ve received one report on this via e-mail but the user was on El Capitan which is not supported.
I’m running the latest version of Catalina and cannot recreate the issue (in build). Mouse pointer seems to be dead on for me interacting with both the UI and the building system.
I did a test so I have a new MAC XDR monitor that is attached to my 16" Macbook Pro.
When I play the game on the Macbook screen, it is good, but when I move the game up to the big display (where I have always played before) it goes off by 5 squares to the right. So if I am over the zone menu, the terminal menu actually comes up. I tried to take screenshots, but the mouse always disappears (so it would be no help to you) when I do the screenshots. I have no idea how to do a mac full screenshot without the mouse disappearing, I could do a video I guess. But Ill let you guys figure it out first.
That’s the issue I have too - my monitors are rotated portrait, so if it is an issue with display rendering as suggested by @docnzok then my downward shift would correspond to your right shift.
Okay I suck at graphics, so I juts took pictures of my screen - Its really a problem trying to play now. It is the same now on my regular mac screen and the external monitor. Gotta be something cause I never had this issues before
Appreciate any help I can get…
Please report it with the in-game bug reporter and share the bug number in this topic. That counts for all the people who have the same issue, the more bug reports the devs have the better they can try find and fix the bug.
Tested it with a new game (36.3-1) on a 15" MBPro with Mojave and I have no issues with the mouse pointer.
I haven’t really seen any immediate reports on this except for this topic and a previous bug report, however that player was playing on an unsupported mac version so it was discarded.
Unfortunately we’re not able to test against the new Apple XDR monitor and have tried to replicate it on a normal average external screen here without ability. Are you saying that you’re having the issue now even without playing on an external monitor @docnzok?