Misaligned textures

This is an odd one I’ve seen a couple of times now. See the medium gates on the left, the textures have skewed off vertical by a few degrees.


The misalignment meant the bays would not correctly match up with the taxiway path lights so the gate could not be opened. It only happened on the 3 left gates. Once demolished and rebuilt, it sorted itself out.

That is interesting.
Can you replicate that?

yes its happened a couple of times, just not all the time. No idea what triggers it. I’m on a mac btw. When it happens again I’ll repost.