I’ve been a player of ACEO for years now, but after the Beta version the game became extremely slow. CPU usage is consistently at 100% and I’ve even reduced pax ratio to 20%, but it still doesn’t help. FPS goes as low as 10, so the game is unplayable.
Thanks for filing this. Can you give a bit more insight in when this happens? For example is it with a new airport or only or also with save games? How big is your airport in # stands and # PAX? Does the game get slower when you play during the day, or when your airport grows? Do you use mods or a modified map? What are your system specs?
Thanks in advance, that could really help the devs to understand better. Did you also check this post?
I assume this is on beta 6? Low FPS can be because of a variety of different factors and does not necessarily be linked to a bug or number of passengers, but to hardware specs or complexity of the paths in the airport’s terminal. Simulating an airport vi 10k concurrent passengers involves a lot of computation and is not really expected to run smooth unless you have a very, very beefy computer. However, we’ve implemented a change in the pathfinding systems on beta 7 that does provide some significant relief to certain specifically complex airport layouts.