Tested multiple places. No subterranean baggage or other terminals present. Nothing else so far under ground on any level. Seems to need all 8 tiles (2x4) overcleared.
4 tiles are 20 - 25 metres. (Trailer needs 3 tiles and has usually 18.75 metres / 3 * 4 = 25)
I don’t think this is too much for a difference in height which is minimum 5 metres (trailer height up to 4 metres are possible plus some material for the ceileing, which should be able to carry a big airplane)
Now the only thing we can discuss is if we can build a one way ramp which only uses 1*4 tiles
Looks like a street (car) tunnel starts inside a building (it goes down from right to left). That’s wrong.
If you turn it by 180° (starting at the street and going down) it is still wrong because the tunnel entry needs some space into the building.
I don’t think what you plan could be done in reality. You need some space for the descent.
Thank you. This is the main point. I have successfully placed tunnels elsewhere and in other games.
I am only suggesting that it seems realistically possible for a tunnel entrance/exit to be flush with the building face. In the left snap in my post, I am space constrained by a taxiway not visible in the image - I can’t afford 2*8 tiles off to the left. In the end I just came up with another plan for the underground service road.