$250,000? That’s way, way too much. Especially when you consider that other research, such as franchises/shops is only $50,000 and fuel service is $100,000. In addition, those are profit centers; the baggage system is a cost sink. Finally, the baggage system is unnecessary. Let the pax carry their own darned bags.
A more appropriate amount would be $50k to $100k. Otherwise there is no real incentive to buy and build a system other than, “well, that’s cool.”
For now, I will “cheat”: I’ll simply add $150k to funds in GameData.json. So, the net cost will be $100k.
I haven’t played it in a while so I haven’t seen what you are talking about but I am glad yall are providing the feedback you are. That’s what helps make good games great. That and responsive developers like these guys.