Airport CEO or Parking Lot CEO?

I think it is important how far away a vehicle is from the terminal. As you can see in my screenshot, the parking lot further away is emptier than the one closer to the terminal.

I am on 100%. On average there are 500-600 pax in the terminal at the same time.

I don’t think it makes a difference, and my screenshot would tend to prove that. I know it is small, but, on the right hand side is Terminal 1, where I have 8 small stands. That terminal is open. It has workers, it is packed pretty solid with flights for each stand every day of the week.

Now look at the far left of my screenshot. That is terminal 2 and the parking I setup for terminal 2. Other than security guards right now, there are no employees in Terminal 2. There are no active flights in Terminal 2 because it is still under construction. But look at the parking lots. They are completely filled. This means pax from Terminal 1 will still go all the way to the Terminal 2 lots to park to get to their flights in Terminal 1. I even have the lots assigned to the different terminals. It doesn’t matter.

The last thing I might try is setting more lots to long-term parking. I have more short-term than long-term, by about 2 to 1, and I do notice that long-term lots tend to filled less often.

But it still seems like there is a game balance issue here.

Here the game imbalance is 100%. Let’s not take into account the last screenshot @jasperwillem , where he has 81 parking lots, completely filled. He has another screenshot, where 46 parking lots are completely empty, while the income from them is more than 100 thousand currency units. But what’s the point of wasting time on such a fix? It will not serve any purpose.

I submitted a bug report for this as well. Doing a further test, I started a new career, built a small runway, 2 GA stands, and 48 parking lots. 4 game days into the save, I’ve got 4 full lots, and the other 44 lots are half to 3/4 full. That’s an insane number of cars for just 2 GA stands. The number of cars parking is incredibly unbalanced compared to the number of GA stands and commercial stands. 1 parking lot should be plenty for like 4-6 GA stands, at least. The other issue I am seeing is, cars are not leaving…and maybe that is the whole problem. For a short-term parking, none of the cars leave the lot. Same thing if I set the lots to long-term parking. Originally, all lots were short-term, and parking fee was set to the max $20. I was making over $13,000 an hour, and there were still more cars coming in, probably a good 10-15 lots unfilled. On Day 5, I realized that, it would be much more profitable to switch to long-term lots, where I could raise the price all the way up to $400 an hour. My max from short-term parking before I switch was $228,000 a day. I switched all to long-term and my max profit per day was…$340,000, which means the profit calculations are also broken. If the price went from $20 to $400, then $228,000 a day should have turned into 4.5 million dollars a day.
@Olof Are any of these parking issue being looked at? I realize the game is probably winding down in terms of changes, but it seems like something has majorly broken parking lots in multiple areas.

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This will be fixed in -22 releasing on the experimental branch now! :slight_smile:

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