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Description
I have built an airport which is quite large (12 large aircraft stands, Underground airport carpark etc). For some reason passengers ‘freeze’ part way through being dropped off at the airport and boarding their aircraft. I will explain:
say a passenger is departing the airport:
They will arrive through some sort of transport (bus/subway/car/etc)
They check in
They pass through security
They stop. Just stop
Now where they ‘freeze’ can vary, but it always happens just after they go through something like security, or a passport checkpoint, or a check-in desk, or a baggage claim area, etc. And they never make it to their aircraft. the same happens on arriving passengers and they never make it to a bus/car/taxi stop or car park to then leave the airport.
Below is a picture of a passenger who has picked up their bag from a baggage claim, and has just ‘frozen’. There is no notification saying he does not know where to go and he is not moving.
Curiously, when I save the game and load the game afterwards, the problem fixes itself, only to return slowly as more and more passengers suffer the same fate.
Hopefully this helps you guys at Apoapsis Studios. Your doing a great job with the current beta sprints and I would hope you continue to improve the game as good as you have been.
I do have a lot of passengers having such behavior, some after security and most after boarding desk. I encountered such issue more frequently probably because my airport is waaaaaaaayyyyyy too large.
Super painful bug, I’m having tons of issues with or without passing the boarding desk where planes are stuck in “Go to Gate” but never actually board.
Can’t seem to open a bug report in-game when it happens.
If you have a non savegame folder in your savegame folder, you can attempt to load it from the Load game option on the main menu, although it is not marked with a timestamp like a real savefile. Attempting will load a blank unplayable map.
An invalid savefile message or allow us to navigate into the folder to get to the savefiles in the subfolder would be good.
[ACEO-39177 1] - Toggle added in gameplay settings to enable or disable seasonal easter eggs
Yesterday, all aircraft had the Santa hat. When I first started up this morning, all arriving aircraft did not. I flipped the new toggle off and on and now it appears only half the arrivals do. Is this the programmed functionality now? Or have Wildcat Air not got the Christmas Spirit?
No but we also changed so that the santa hats only spawn on around 25% of the aircraft. And you will need to reload your save after turning easter eggs off in order to remove the hats that have already spawned.
Thanks for the answer Fredrik. I have the Easter Eggs enabled and just wondered whether and how the ‘on’ functionality had changed from yesterday, when the spawn rate was 100%. After a small time when the rate appeared to be 50%, it has settled down to about 20-25%.
What is happening that is wrong, specifically? I Noticed you “only” have 680k in cash. Did you afford to build all the planned structures? I tried your save and could only convert about 1/3 of the planned structures.