Removing boarding desks in Int.Zone, does remove the Int.Zoning ~ 28387
I created a “tunnel” with a secure zone and Int.Zone. They merge correct. But the pathfinder is not using it, at all.
Removing boarding desks in Int.Zone, does remove the Int.Zoning ~ 28387
I created a “tunnel” with a secure zone and Int.Zone. They merge correct. But the pathfinder is not using it, at all.
The escalator on top seems to lack zone, if I see it correctly.
There is a hedge around it. But, even after rezoning it, to be sure, nothing changed.
Here’s a dumb idea to test this: place 1 staff room on the other end to test whether our staff can go actually go there.
Another dumb idea is to remove the hedges next to the escalators and see if that fixes the pathfinding.
New minor version rolling out now containing a fix for the R&D project unlock issue with tarmac runway entrance/exits. Also contains a few other minor tweaks:
Release notes - Airport CEO - Version Alpha 35.5-2
I had issues with passengers having difficulties with finding passport control, directly after entering asecured area. Passport control wasn’t new - it was there all the time. Right in front of them. Save+reload solved the issues. Is a bug report needed, or has it been reported already.
I’m still having issues with planes landing on take-off only runways, and pathfinding stalls.
Don’t know if anyone else is having this bug (I tried to report it in game but I kept getting error 500). After I research multi-level and build something underground, walls and foundations disappear when changing levels. It messes up zoning and pathfinding cause the pax can’t get to their gates if there’s no foundation. I’m playing on 35.5-1.
Can you reproduce this every time? What exactly are you doing?
After I research multi-level and build something underground, walls and foundations disappear when changing levels.
It also happened on me however my game was on sandbox mode. (don’t remember report number ). Here is what I did;
Was this with construction simulation on or off?
Haven’t tried on different saves but yes, I tried reloading the game multiple times and it kept happening. I tried to rebuild the underground part and as soon as I switched up and back down, different parts of walls and foundations disappeared. This is happening with construction simulation off.
I have no Idea where to put this question. So sorry, if this is wrong
Is there a plan to exceed the limit of 50 flights per Airline? or at least raise it?
I would love to have of a Hub-Airline but with this limit I can fill only 3 stands with one airline…
it was OFF. (material simulation was also OFF) I also build most of the stuff while game was paused.
I can see the reports and acknowledge that there’s an issue, however I am struggling recreating it according to your description - the issue simply does not happen for me which means that you’re doing something different. If someone has an airport saved where this is problem is reproducible 100% of all instances could you bug report that save on the latest version with an exact step-by-step guide on how to recreate the issue?
Also please let me know the number here!
28526 - Planes depart empty even though I have (I believe) more that enough transit structures available
I’ve also been having this problems, only happens when i have a lot of flights. When i check the check in it all said delayed
Hi olof it seems that after the last update my fps is dropping when i have barely any pax in the terminal bug report Aceo-28532 ive checked my task manager and nothing is being pushed at all, everything seems to hover around 30 - 50% usage so cant be my machine struggling lol
Boys, according to my knowledge, London and Amritsar are both supposed to be somewhere different. (My Airport file has not been changed.)
ACEO-28540 if needed
Climate change I tell ya