Airport CEO Alpha 35 released (The Terminal Update)

image !!!

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Was literally playing the game just now! I am going to refresh.

yes using the tilt trays set to “Destination” you can use the same belts for incoming and outgoing baggage. I use this a lot and it simplifies your baggage system.

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This is so cool!

The first tier is a general scan and can be wrong. I’d place the second tier specific scanners on the “reject” belt from tier one. I would also add a staffed inspection station on the “green accept” lane after all automatic scanners. That way an error on accept or reject can be manually checked.

I was wondering if you guys could explain why it’s so good to do this.

New version rolling out, Alpha 35.3-0! This one features a fully overhauled zone and area system which should greatly improve construction performance and finally fix the issue with zone duplication as widely reported by almost everyone. Although it’s overhauled it’s also new which means that they may be other bugs which we’ll now need to test and resolve, however it should be a lot more stable compared to previous versions before 35.3.

In this update we’re also launching the first part of the airline system overhaul, a project that’ll be rolled out over a few releases. This initial update introduces a range of new airlines, including regional such, and we’ve completely reorganized all airline’s fleets to more accurately mimic realistic airlines and what type of aircraft they fly depending on their business model. Thus, this update introduces a lot of new graphics in terms of liveries but does NOT touch upon any of the mechanics of airlines and airlines contract. Changes and improvements to that system will come in a later Alpha 35 update.

To get the new fleet setup for an airline you must cancel any existing contract you have with it, otherwise they’ll keep flying their current configuration as part of your contract. There may be some visual glitches in this new update relating to the legacy airline fleet setup, these will not be fixed and you are instead urged to get new contracts.


    Release notes - Airport CEO - Version Alpha 35.3-0

Improvement

  • [ACEO-25979] - New airlines: Jumper, Edwards Bay, Maple Express, Strada Regional and Stripe Air Regional
  • [ACEO-25980] - Airline fleet overhaul

Bug

  • [ACEO-25328] - Memory leak when splitting zones can cause duplicate secure areas and heavy performance degradation
  • [ACEO-25348] - Secure area zone construction can cause duplicate areas to spawn
  • [ACEO-25366] - Realistic flight toggle in gameplay menu setting not correctly set resulting in occasional loading crashes causing strange loading behavior
  • [ACEO-25819] - Improved zone panel overlay for secure and international zone to better instruct on missing area item components
  • [ACEO-25826] - Airport logos not always correctly loaded
  • [ACEO-25853] - Game engine upgrade issue casues hundreds of warnings to be printed when game launches into main menu
  • [ACEO-25922] - Cannot assign large pushback truck or large belt loader truck to large stand

The next dev blog will drop tomorrow evening where we’ll dig deeper into what’s going to happen with airlines and the further stabilization of Alpha 35. :slight_smile:

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:open_mouth: New airlines!!!

Yes!!! Absolutely love the new airlines. Thanks for the regional counterparts as well! :slight_smile:

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Now to update the wiki… :wink:

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Vers 35.3-0: Loaded a game I started with vers 35.2. All my executives are gone. All my staff are gone. All vehicles gone. All services disabled. All pax gone. All baggage gone. All planes gone.

I’m just going to add a few million dollars to funds to replace all these

OMG, that’s crazy, and very unfortunate. I’d suggest you PM @Olof, or try an older save game.

So typical. My computer crashes when I try to open up the new contracts.

I tried an older savegame. Same result.

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Yeah, @dallas, same here. I tried loading my airport I started today, 2 minutes before the update and everything started breaking.

ACEO-26005
planes dont spawn in, was going to look at new airlines, but they wont spawn

ACEO-26011 All Staff and Vehicles have disappeared after loading

I have still got the issue where regional flights refuse to spawn when realistic international flights is enabled in the main menu. but the internation work fine. Aceo - 26012

I hired staff and bought vehicles to replace those lost by this update. I saved the game, assuming it would make a good save. Nope. Everything lost again.

Yeah, @dallas is right. Can you please fix this devs.