Thank you for a long and good read. To answer your questions: Yes. What you are describing is very detailed and can, in regards to the depth of that detailing, be quite complex to render. We’ve just this week replaced the old map and inserted a new solution allowing you to choose whatever place you want in the world, which was seen in the recent gameplay video, and this of course allows you to render these kinds of mechanisms that you describe. However, we need a lot of extra data to properly simulate it and I think that we at this stage are not ready for this.
When I sleep, I dream of an Airport CEO that, when you choose a position in the world to construct your airport, you get presented with a game world that resembles the biome of the position you selected. All of the routes and the franchises are logically generated with your position in mind, the weather is adapted to the world coordinates and the economics and legislations match the country you are situated in. If we get enough funding, we can absolutely try and achieve this, from a technology perspective it is absolutely possible but it will require a lot of time and thus we can’t include it in the initial releases.
Thank you again for a good read!