Staff not moving anymore

Looking through the discussion here and searching in the backlog, there’s definitely something going on and it’s indeed a critical issue. However, I’ve been trying to recreate this issue for the past hour without success, doing excessive reconstruction far away with complex paths, building, demolishing, and also building and demolishing security checkpoints without any success, it always works on my machine and my security staff do not disappoint regardless of how many weird instructions they have to follow. I am simply not interacting with the game the same way you peeps are which is probably why I can’t reproduce this issue… classic developer, lol.

Has anyone identified a situation where this issue always presents itself? It definitely seems to be related to construction.

Edit: Finally found the issue, any save and reload in quick succession seems to break multiple parts of the pathfinding system. We’ll provide a fix as soon as we’ve found the cause.

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