As everyone shows their airports, I will start a topic now as well.
I am working on a new airport with the target to get my computer to explode lol.
It’s going to take a few weeks to finish, I am already working on it since quite a while. At the end, I don’t know how stable it will work.
Here is what is already done or at work:
- The Bus stops at the F-Gates can either be used for two medium stands or one large stand
- Arrivals are going to the 2nd level where they have their own restrooms and a path to the arrival passport control
- Ground level provides restrooms, access to the emergency stands, a lounge + later staff rooms
- Arrivals are going to the ground level where they have their own restrooms and a path to the arrival passport control.
Still to do:
- The entire public area
- Baggage system
- Shengen and Domestic Terminal
- Runway and Taxiway layout
- and a lot more
That looks really interesting.
Actually still working on it. After a restart due to not enough space for the Shengen and Small terminal.
Here the current progress on the Shengen terminal.
Including a Skybridge for small aircrafts to get to the domestic stands.
The other parts are still as above (just slightly improved)
The low cost terminal:
The International Terminal 1
The International Terminal 2
@andyc very impressive. Whats your map size?
2000x2000. But I think I won’t need all space.
Also I won’t run the full scheduler capacity as due the pathblocking issue. It’s just more a design airport until that gets fixed.
This is looking… interesting…
The two main passport checks are getting tested.
Arrival G (left) and F (right)
Some more insights:
Terminal G Departure Tests
Terminal G Ground level for arrivals
Terminal F Departure area with restaurant/bar
LCC Terminal D Upper Level with lounge and restaurants
LCC Terminal D Ground Level
Wow… Looking amazing. Hope I can be like you!
How did you do that on-floor markers with G, F and etc?
Sadly, the plan of the airport above doesn’t work.
The idea leading the arriving passengers to 2nd floor, causes them to stuck after deboarding and only proceed passenger by passenger. The reason is, the passport control is on ground level.
That means the pathfinding (as usual) struggles to convince the passengers to go to 2nd level, then to 1st level again and then down to ground level.
So I need another redesign and try the passport control on 2nd level as well in the hope, this time, the passengers can find the way quicker.
coming back with a new attempt in a few months