Yes, there can be a situation if you have to airlines of the same name it will block one of them working.
S
Yes, there can be a situation if you have to airlines of the same name it will block one of them working.
S
I would have understood that, but it never had two mods for the same airline.
quite strangeā¦
then it may be that the older mods block new ones no matter if same name or not and no matter if activated or notā¦ it is enough when they are downloaded and cause they hace a lower number, they gotnpicked up firstā¦
This is definitely an issue Iāve been trying to deal with as well.
Iāve made sure to look at the āupdatedā date and if itās any earlier than 2019, I skip adding the mod in the workshop.
Interestingly, Iāve had some modded airlines that showed up fine, then I had to cancel the contract due to the liveries not showing up correctly, then the contract never repopulated.
Iāve deleted the real businesses and the real Airline lounges mods and things seem to be working as expected so farā¦
Another symptom I seem to run into at the same time is that the auto planner fails to plan my small planesā¦ so the small stands go unused. Once I pared back some contracts and mods, they seemed to start working all of a sudden.
Honestly without adding a mod and seeing if it works one by one, not sure if thereās any way to track down what mod or mods can be breaking the rest of them.
I did realize that by adding too many mods, my airport physically doesnāt have enough stands to handle all the flights so keeping the number down really isnāt a bad thing.
I just wish I could download all the mods and have the game activate/deactivate by save file rather than globally.
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