[Mod] AirportCEOTweaks 2.4.0: Mod Loader Support!

That’s not yet out as single mod. Currently it’s only part of the big Tweaks

Can you provide player.log? You find path it in the mod loader settings menu (press F1)

Mono path[0] = ‘D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Managed’
Mono config path = ‘D:/SteamLibrary/steamapps/common/Airport CEO/MonoBleedingEdge/etc’
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/lib/usr/lib/libSystem.dylib.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/libc.so.6
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/libc.so.6.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/libc.so.6
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/data-0000013F943F7FF0.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/data-0000013F9531DD40.dll
Initialize engine version: 2019.4.40f1 (ffc62b691db5)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
Vendor:
VRAM: 12012 MB
Driver: 32.0.15.6081
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.086 seconds
    Initializing input.
    Input initialized.
    Initialized touch support.
    The referenced script on this Behaviour (Game Object ‘TerminalAudio’) is missing!
    (Filename: Line: 334)

The referenced script on this Behaviour (Game Object ‘TaxiwayClosed’) is missing!
(Filename: Line: 334)

UnloadTime: 1.295800 ms
[Message: BepInEx] BepInEx 5.4.22.0 - Airport CEO (08.08.2024 17:28:03)
[Info : BepInEx] Running under Unity v2019.4.40.16762411
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.MultiFolderLoader 1.3.1.0]
[Info : BepInEx] 2 patcher plugins loaded
[Info :MultiFolderLoader] [multifolderloader].disabledModsListPath found in doorstop_config.ini, enabling disabled mods list
[Info :MultiFolderLoader] Loading preloader patchers from mod
[Info : BepInEx] Loaded 1 patcher method from [DemystifyExceptions 10.0.0.0]
[Info :MultiFolderLoader] Loading 1 preloader patchers from mods…
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info :MultiFolderLoader] Finding plugins from mods…
[Info : BepInEx] 12 plugins to load
[Info : BepInEx] Loading [Input Hotkey Block 1.4]
[Info : BepInEx] Loading [Mute In Background 1.1]
[Info : BepInEx] Loading [Configuration Manager 18.2]
[Info : BepInEx] Loading [AirportCEO Mod Loader 1.0.2]
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Airport CEO/Airport CEO_Data/Mono/data-00000140A46C8F50.dll
[Info :AirportCEO Mod Loader] Plugin AirportCEOModLoader is loaded!
[Info :AirportCEO Mod Loader] AirportCEOModLoader is setting up config.
[Info :AirportCEO Mod Loader] AirportCEOModLoader finished setting up config.
[Info : BepInEx] Loading [AirportCEOTweaksCore 3.0.710.74]
[Info :AirportCEOTweaksCore] Plugin org.airportceotweakscore.zeke version 3.0.809.129 is loaded!
[Info :AirportCEOTweaksCore] org.airportceotweakscore.zeke is setting up config.
[Info :AirportCEOTweaksCore] org.airportceotweakscore.zeke finished setting up config.
[Info : BepInEx] Loading [AirportCEOTweaksAircraft 3.0.809.131]
[Info :AirportCEOTweaksAircraft] Plugin AirportCEOTweaksAircraft is loaded!
[Info :AirportCEOTweaksAircraft] AirportCEOTweaksAircraft is setting up config.
[Info :AirportCEOTweaksAircraft] AirportCEOTweaksAircraft finished setting up config.
[Info : BepInEx] Loading [AirportCEO Custom Buildables 1.3.0]
[Info :AirportCEO Custom Buildables] Plugin AirportCEOCustomBuildables is loaded!
[Info :AirportCEO Custom Buildables] AirportCEOCustomBuildables is setting up config.
[Info :AirportCEO Custom Buildables] AirportCEOCustomBuildables finished setting up config.
[Info : BepInEx] Loading [AirportCEOFlightLimitTweak 3.0.710.74]
[Info :AirportCEOFlightLimitTweak] Plugin org.airportceoflightlimittweak.zeke is loaded!
[Info :AirportCEOFlightLimitTweak] org.airportceoflightlimittweak.zeke is setting up config.
[Info :AirportCEOFlightLimitTweak] org.airportceoflightlimittweak.zeke finished setting up config.
[Info : BepInEx] Loading [AirportCEO Schengen Update 1.0.0]
[Info :AirportCEO Schengen Update] Plugin AirportCEOSchengenUpdate is loaded!
[Info :AirportCEO Schengen Update] AirportCEOSchengenUpdate is setting up config.
[Info :AirportCEO Schengen Update] AirportCEOSchengenUpdate finished setting up config.
[Info : BepInEx] Loading [AirportCEO Staff Improvements 1.0.0]
[Info :AirportCEO Staff Improvements] Plugin AirportCEOStaffImprovements is loaded!
[Info :AirportCEO Staff Improvements] AirportCEOStaffImprovements is setting up config.
[Info :AirportCEO Staff Improvements] AirportCEOStaffImprovements finished setting up config.
[Info : BepInEx] Loading [AirportCEO Structure Repair Improvements 1.1.0]
[Info :AirportCEO Structure Repair Improvements] Plugin AirportCEOStructureRepairImprovements is loaded!
[Info :AirportCEO Structure Repair Improvements] AirportCEOStructureRepairImprovements is setting up config.
[Info :AirportCEO Structure Repair Improvements] AirportCEOStructureRepairImprovements finished setting up config.
[Info : BepInEx] Loading [Performance CEO 1.1.0]
[Info :Performance CEO] Plugin PerformanceCEO is loaded!
[Info :Performance CEO] PerformanceCEO is setting up config.
[Info :Performance CEO] PerformanceCEO finished setting up config.
[Info :Performance CEO] Finished Awake
[Message: BepInEx] Chainloader startup complete
Instantiating Steam manager…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Instantiating GOG manager…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Signing user in using Galaxy client…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Instantiating Epic Online Service’s manager…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Localization]: Data loaded! Dictionary contains 4374 entries!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 2027337642 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1587865064 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1992252315 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 2027337642 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1587865064 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1992252315 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 2027337642 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1587865064 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

DLC 1992252315 installed False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Info :AirportCEOTweaksCore] Seting up ModLoader interactions
[Info :AirportCEOTweaksCore] Completed ModLoader interactions!
[Info :AirportCEOTweaksCore] Tweaks finished start
[Info :AirportCEOTweaksAircraft] Seting up ModLoader interactions
[Info :AirportCEOTweaksAircraft] Completed ModLoader interactions!
[Info :AirportCEOTweaksAircraft] Tweaks finished start
[Info :AirportCEO Custom Buildables] [Init] Setting up creators!
[Info :AirportCEO Custom Buildables] [Init] FileManager is being setup!
[Info :AirportCEO Custom Buildables] [Init] Setting up Custom Buidables types!
[Info :AirportCEO Custom Buildables] [Init] Starting basepath initilization!
[Info :AirportCEO Custom Buildables] [Success] Got/Created buildable folders
[Info :AirportCEO Custom Buildables] [Init] Completed creator setup!
[Info :AirportCEO Custom Buildables] Seting up ModLoader interactions
[Info :AirportCEO Custom Buildables] Completed ModLoader interactions!
[Info :AirportCEOFlightLimitTweak] Seting up ModLoader interactions
[Info :AirportCEOFlightLimitTweak] Completed ModLoader interactions!
[Info :AirportCEOFlightLimitTweak] Tweaks finished start
[Info :Performance CEO] Finished Start
Failed, s_PlatformInterface is null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Uploading Crash Report
Exception: Failed to create platform
at void EpicOnlineManager.Start()

(Filename: Line: -1)

[Info :AirportCEO Schengen Update] Completed countries update
[Debug : BepInEx] [UnityInput] Using LegacyInputSystem
Setting up 8 worker threads for Enlighten.
Thread → id: 8b08 → priority: 1
Thread → id: 6fc8 → priority: 1
Thread → id: 6494 → priority: 1
Thread → id: 35dc → priority: 1
Thread → id: 290c → priority: 1
Thread → id: 2990 → priority: 1
Thread → id: 4dfc → priority: 1
Thread → id: 3470 → priority: 1
OnAvailableItemsCallCompleted: failed! Generic failure!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Info :AirportCEO Custom Buildables] Started Loading workshop mods, cleared previous mod info! - - - -
ACEO Tweaks | Log : added path D:\SteamLibrary\steamapps\workshop\content\673610\1886669488 to List<> aircraftPaths
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

ACEO Tweaks | Log : added path D:\SteamLibrary\steamapps\workshop\content\673610\1917537644 to List<> aircraftPaths
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

ACEO Tweaks | Log : added path D:\SteamLibrary\steamapps\workshop\content\673610\1921352905 to List<> aircraftPaths
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

ACEO Tweaks | Log : added path D:\SteamLibrary\steamapps\workshop\content\673610\1969466051 to List<> aircraftPaths
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Uploading Crash Report
DirectoryNotFoundException: Could not find a part of the path ‘D:\SteamLibrary\steamapps\workshop\content\673610\2131302424\Companies\Deicing\Aviation Xian Hi-Tech Physical Chemical Co., Ltd.’.
at System.IO._Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in :0
at System.IO.FileSystemEnumerableIterator1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.IO.FileSystemEnumerableIterator1[TSource].CommonInit () [0x00054] in :0
at System.IO.FileSystemEnumerableIterator1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in :0
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in :0
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in :0
at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in :0
at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in :0
at AirportCEOAircraft.Patch_ModManagerToLoadNewAircraft.Patch_AddPrefabs (System.String path) [0x0002c] in :0
at (wrapper dynamic-method) ModManager.DMDModManager::QueueMods(string)
at (wrapper dynamic-method) ModManager.DMDModManager::InitalizeSteamWorkshopMods(LapinerTools.Steam.Data.WorkshopItemList)
at AirportCEOModLoader.Core.Tweaks.FixWorkshopLoading.OnAvailableItemsCallCompleted (Steamworks.SteamUGCQueryCompleted_t p_callback, System.Boolean p_bIOFailure) [0x000ae] in :0
at (wrapper delegate-invoke) Steamworks.CallResult1+APIDispatchDelegate[Steamworks.SteamUGCQueryCompleted_t].invoke_void_T_bool(Steamworks.SteamUGCQueryCompleted_t,bool) at Steamworks.CallResult1[T].OnRunCallResult (System.IntPtr thisptr, System.IntPtr pvParam, System.Boolean bFailed, System.UInt64 hSteamAPICall
) [0x00035] in <9b821c9e0f2d4e06bf3b2c57fc7591c5>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Steamworks.CallbackDispatcher:ExceptionHandler(Exception)
Steamworks.CallResult`1:OnRunCallResult(IntPtr, IntPtr, Boolean, UInt64)
Steamworks.NativeMethods:SteamAPI_RunCallbacks()
Steamworks.SteamAPI:RunCallbacks()
SteamManager:Update()

(Filename: Line: 0)

Curl error 56: Receiving data failed with unitytls error code 1048578

(Filename: Line: 867)

Disable the mod “DeIcing Fluid Suppliers” and try again

And to my other question: Is there a plann on releasing like the routing tweaks for the new tweak mod?

@zekew11 have this in his plans i guess

I’ve been actively working on this for about the past month; I’ve been rewriting quite a lot of that part of the mod to improve flight generation.

1 Like

Hi,
Is there a reason as to why the auto planner does not work at all?
It does not shcedule a single flight.
is there something i can do to make that work other than the Force Vanilla Turnaround setting?

I remember it being not perefect but i dont remember it not scheduling at all…
airportCEO 1.1.0
tweeks 2.4.0
ML 1.0.2

Thanks in advance!

Others who’ve had this issue have sometimes found all stands individual auto planner settings disabled.

1 Like

Regarding the new overhaul of all the tweaks. It would be nice to be able to set the “passenger per flight ratio” per airline or per plane. So you could have a business charter airline with commercial business planes like the ACJ350 that will only have around 20 pax per flight and in parallel normal airlines with 350 pax per flight.

If the business variant is available, like the BBJ and the ACJ320s, the pax are allready set to a low number

Thanks! Did not know that!

Hello, I’ve been trying to make a small domestic airport and it is frustrating me how the game only offers international flights, how could I resolve this issue?

Where is your airport located?

Taitung in Taiwan and the airline mods I have enabled are all for Taiwanese carriers.

Are you using the realisting international gameplay setting or do you play in default mode where only large stands require to be in international zones?

I do have realistic international on.

Do you have a list of mods you use? I assume we are talking about small planes?
If they have maintained a different country code than TW, they won’t offer domestic flights.

Technically it is possible to set a mod to domestic only. That requires the mod to be moved to the native directory and adding a little extra tag into a json file.

Just the base ACEOTweaks mods and airline mods for Transasia Airways, Tigerair Taiwan, China Airlines, EVA Air, UNI Air, Mandarin Airlines, Far Eastern Air Transport.

Is any new feature coming for this mod?

1 Like