With regard to airport layout/design, security takes up a LOT of space. In order to process the number of pax now possible with large stands, I propose that the throughput of medium security checkpoints be increased.
I agree with this as for a large airport I can get almost double the number of pax through small security stations, than i can with medium security checkpoints.
I never thought of this but you’re right! You need four staff members but you don’t even get double the throughput of a small security station.
But I think the security system as a whole needs to be reworked, which I’m sure will happen soon.
I remember seeing an option on the security checkpoints from one of the pre alpha videos that was related to how well pax were screened. So I assume we should be able to change that in the future. So high screening takes longer and less screening takes less time.
Also we will get large security checkpoints in Alpha 35 and I assume all of them will be rebalanced.
That would be a very interesting game dynamic!
Ah, I don’t think I ever saw a mention of a large checkpoint. That could certainly help, as long as it doesn’t take up too much space!
Mitchell has shown them as 3d renders quite a few times.
I remembered that and was thinking of linking that topic, had no direct succes at finding it though…
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