Game keeps Crashing at loading [Loading Mods]

Ok so i just got this game and i want to make a new airport it loads the mod it gets up to like 202 mods load and it just crash’s and here is the log flie –

============= Begin Log ===============

[06/28/2021 01:05:14]
Debug Log is active!
================= Init Message ===================
Launching Airport CEO 1.0-23

[06/28/2021 01:05:14] -
28/06/2021 1:05:14 AM Log
Queued businesses: 0

[06/28/2021 01:05:24] -
28/06/2021 1:05:24 AM Log
[Loading]: Loading game data…

[06/28/2021 01:05:26] -
28/06/2021 1:05:26 AM Log
[Loading]: Game data was deseraliazed!

[06/28/2021 01:05:28] -
28/06/2021 1:05:28 AM Log
1181 Zones were deseraliazed

[06/28/2021 01:05:31] -
28/06/2021 1:05:31 AM Log
1 Rooms were deseraliazed

[06/28/2021 01:05:33] -
28/06/2021 1:05:33 AM Log
496 Items were deseraliazed

[06/28/2021 01:05:39] -
28/06/2021 1:05:39 AM Log
2861 Persons were deseraliazed

[06/28/2021 01:05:40] -
28/06/2021 1:05:40 AM Log
[LOADING]: Game loaded in 15434 ms!

[06/28/2021 01:06:00] -
28/06/2021 1:06:00 AM Log
[AchievementManager]: Achievements invalidated!

[06/28/2021 01:06:01] -
28/06/2021 1:06:01 AM Log
[LAUNCHING]: Launched Airport CEO 1.0-23

[06/28/2021 01:08:57] -
28/06/2021 1:08:57 AM Warning
The character with Unicode value \u1E6D was not found in the [OpenSans Bold SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text].

[06/28/2021 01:09:00] -
28/06/2021 1:09:00 AM Warning
The character with Unicode value \u1E6D was not found in the [OpenSans Bold SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text].

[06/28/2021 01:09:04] -
28/06/2021 1:09:04 AM Log
[Saving]: Saving game…

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 1180 zones were serialized!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 1 rooms were serialized!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
496 items were serialized!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
3083 Persons were serialized

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: Business data completed!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 1 contractors!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 1 aviation fuel suppliers!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 1 catering food suppliers!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 0 de-icing fluid suppliers!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 91 airlines!

[06/28/2021 01:09:05] -
28/06/2021 1:09:05 AM Log
[Saving]: 0 franchises!

[06/28/2021 01:09:06] -
28/06/2021 1:09:05 AM Log
[Saving]: 0 banks!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Flight data completed!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: 338 commerical flights!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: 0 general aviation flights!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: 0 test flights!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Job task data completed!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: 58 employee jobtasks!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: 29 vehicle jobtasks!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Airport data: AirportData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Player session data: PlayerSessionProfileData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Camera data: CameraData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Economy data: EconomyData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Statistic data: StatisticData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Airport rating data: AirportRatingData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Procurement data: ProcurementData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Shift and jobtask data: JobTaskData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Email data: EmailData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Weather data: SerializedClimateData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: World time data: WorldTimeData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Construction simulation data: ConstructionSimulationData

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Shipment data: System.Collections.Generic.List`1[Shipment], with count: 1

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Incident data: System.Collections.Generic.List`1[Incident], with count: 0

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Game data was serialized!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug)]: Now printing some valuable behavior and logging data… thank you!

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Pathfinding)]: Current A-star queue count: 0 is in progress False

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Timing)]: Current number of Update coroutines running: 2444

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Timing)]: Local time: 177.4126

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Generic)]: Current number of persons at airport: 3023

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Generic)]: Current number of employee job tasks in world: 58

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving (Debug - Construction)]: Construction simulation: False

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log

[06/28/2021 01:09:06] -
28/06/2021 1:09:06 AM Log
[Saving]: Game saved in 1913ms!

[06/28/2021 01:09:31] -
28/06/2021 1:09:31 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:31] -
28/06/2021 1:09:31 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:32] -
28/06/2021 1:09:32 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:32] -
28/06/2021 1:09:32 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:33] -
28/06/2021 1:09:33 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:33] -
28/06/2021 1:09:33 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:34] -
28/06/2021 1:09:34 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:34] -
28/06/2021 1:09:34 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:35] -
28/06/2021 1:09:35 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:35] -
28/06/2021 1:09:35 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:36] -
28/06/2021 1:09:36 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:36] -
28/06/2021 1:09:36 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:37] -
28/06/2021 1:09:37 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:37] -
28/06/2021 1:09:37 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:38] -
28/06/2021 1:09:38 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:38] -
28/06/2021 1:09:38 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:39] -
28/06/2021 1:09:39 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:39] -
28/06/2021 1:09:39 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:40] -
28/06/2021 1:09:40 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:40] -
28/06/2021 1:09:40 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:41] -
28/06/2021 1:09:41 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:41] -
28/06/2021 1:09:41 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:42] -
28/06/2021 1:09:42 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:42] -
28/06/2021 1:09:42 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:43] -
28/06/2021 1:09:43 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:43] -
28/06/2021 1:09:43 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:44] -
28/06/2021 1:09:44 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:44] -
28/06/2021 1:09:44 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

[06/28/2021 01:09:46] -
28/06/2021 1:09:46 AM Log
Check singleton of TaxiwayController

[06/28/2021 01:09:46] -
28/06/2021 1:09:46 AM Error
2) System.NullReferenceException: Object reference not set to an instance of an object
at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0 at TaxiwayConnectionManager.g__ValidatePathExists|9_0 (UnityEngine.Vector2 startPos, UnityEngine.Vector2 targetPos, Enums+ThreeStepScale size, Enums+TravelDirection travelDirection) [0x00014] in <7584f28c394e4d3b98c437d633e4e45a>:0
at TaxiwayConnectionManager.CheckConnectionsThread () [0x000dc] in <7584f28c394e4d3b98c437d633e4e45a>:0

Hi and welcome

So it works when you deactivate the mods in the main menu?
And it happens already when you start an empty map?

The logfile sadly does not say which mod could be the issue. And the errors do not really fit to a new empty map. (an empty map does not have existing taxiways)

200+ mods is quite a lot. It is possible that an old broken mod is in there. I would recommend not to subscribe to any large modpack which haven’t had an update in 2020. (A lot of things regarding modding have changed end of 2019 and in 2020.)

Also maybe test if it works with less mods. Start with 1 just to see if it’s working then.

/Edit:
Mods do also require a lot of memory. So if you do not have a lot memory, it can also be an issue why the game crashes.

1 Like

no-fun is absolutely correct, at 200+ mods you are likely running out of dedicated VRAM and texture memory causing the application to crash. I would advise keep uninstalling mods until you can reliable launch the the application again, relying on the great tips and recommendations from no-fun! :slight_smile:

Umm i have a new problem i fixed the first problem but it just reappears after rebooting the game and i used the reinstall method when i boot it up for the first time after the reinstall the mods are at 180 but when i open it a second time it’s now at 270?!?

I recommend to unsubscribe all mods. Then start easy and add only those mods you want for your savegame step by step.
You will see, it makes no sense to have that many mods as there won’t be enough space and capacity for that high number. :wink:

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