But for what do we need so many floors in ACEO?
The game currently has no lounges, no cinema, no cactus garden, no airspace control offices and whatever those airports provide in those many floors.
It’s not so difficult to fill all the levels, tbh… 0 for main hall, bus stands and arrivals, 1 for departures, 2 for big birds and offices whereas -1 is full with baggage system…
That said, adding extra floor is not such a big priority, I can live with these levels and I’d love to see other features first.
Adding more levels natively, means that more levels have to be supported in terms of performance. Of course, ideally I would want ACEO to have 100 levels up AND down, because why not. For performance reasons the levels have to be limited however, and the current 5 levels offer enough room to build creative airports.
IMHO the current “problem” is the size of the map (wayyy too small) and not the floors count, yes it would be nice to have maybe two more, but I think we can design nice and efficient airports with the current number of floors
I don’t need more floors now, maybe in the future.
However, I’d like to place parking space also in upper floors and put the tower on the topmost build floor of the terminal.