That can’t really occur since the link between the stand and the baggage bay really only is relevant in an offload situation. We need to keep the systems as fluid as possible and therefore the link between the check-in desk and the baggage bay is only relevant when loading since the baggage truck can drive to any stand from that point on, i.e. we don’t want to lock ourselves to any specific stand if there’s no point in doing it.
In an unloading situation however you’ll link the stand to the baggage bay and then that baggage bay in return must be connected to a baggage claim, or several. Before attempts are made at simulating unloading, this chain is verified to avoid simulation through a broken link.
As you can see, this new system allows for an aircraft to only unload baggage and not load, or the other way around, which perhaps is unrealistic but is a lot more fluid and decoupled.
I agree, the UI part is as we wrote not finished. We are developing in an agile way which means that we first construct the basic UI required for us to test it and then when it’s working we iterate on the UI aspect over time. Good tips for highlighting the relevant links! Will keep them in the back of my head as we iterate on the design.
This kinda tangents the situation I described to vikhattangady. Yes, they are “linked”, but the link between the baggage bay and the stand is way looser and not really existent in the same way that the stand and baggage bay are linked in an unloading situation. In a loading situation, any stand is able to receive a loading from any cargo bay as we don’t want to bolt that down since it doesn’t really serve a purpose. Thus, clicking a stand and in turn highlighting the check-in desk is impossible as we might not know what check-in desk or baggage bay the stand is receiving it’s baggage from, at least not until a certain flight is at that stand.
In an unloading situation, the stand is very much dependent on a specific cargo bay to unload its baggage to as that baggage bay must then be linked with a receiving baggage claim area. When it is loaded from a cargo bay, the link doesn’t matter as the bags don’t travel by belt anymore but by car.
People might find that confusing which is why it would be good from a UI perspective to enable arrowing showing the direction of the baggage.
This is done automatically right now. Cheap and small flights require one desk, medium flights require two desks and large flights require three check-in desks. I guess you could link check-in desks with stands, but then we are back to that difficult with bolting down connections. We could probably build something smart that would adapt the linking but… we’ll have to think about that. For now we want to keep the coupling as weak as possible.