A short evening update with some smaller fixes! There is still a known bug with construction delivery that can suddenly stop working. We are looking into the root cause and aim fix it asap tomorrow.
Release notes - Airport CEO - Version Alpha 27.4-4
Improvement
[ACEO-4161] - Added visual guide for current selected build category
I see the fps lag spike has not been fixed yet: Has noticed a huge lag spike when opening and closing the staff panel. Solution is to open and close other panel and the lag spike will be gone. U heeft met succes de kwestie (ACEO-4138) aangemaakt. EDIT: Also when opening and closing the Job Task panel i see the fps is dropping.
We are aware, we get the same. We have tried many things to reduce the lag that is produced when generating the lists. We are now considering generating them with delay sort of like the procurement panel. Unity is not so optimized when it comes to generating large lists like this.
Try to wait a bit. There might be some bugged deliveries in the system that needs to be āflushed outā. If you let the vehicles come and turn back for a while, there should finally be one that actually delivers fuel.
I noticed when opening the staff/job task panels the fps will be decreased(30 FPS). Its just strange that when the panels have been closed the fps will be decreased more(10 FPS).
So now i have the problem of my saves not loading with officiels workshop mods enabled and it was working a few hours ago⦠Loading blocked at āInitial preparationsā
And just tested with a new airport, same issue. So I can suppose that my saves are not corrupted and the problems are coming from the official workshop mods and/or this new evening update⦠If anyone have the solution.
Alas, due to still being on holiday Iām very limited in my abilities to help test and debug things and not the general continuity I normally am. I will take a look at what I can ASAP though in regards to things Iāve previously mentioned and others have commented on too.
And regarding the UI scale problem, I see that the problem is here with each load of my saves with UI scale set to 1 and when I set it to 1.15 for example then back to 1 the normal display appears.
The output_log file was in the report.rar normally. How long did you wait? I will try that time. Itās really long though compared to yesterday morning which was mush faster if it is workingā¦
Thanks, I found it. Nothing broken in the log as far as I can see. There is no exact telling how long to wait. Mods are not created or tested by us developers but doing a rough count, I can see that there are at least 2000 businesses/airlines being loaded with the mods you have selected. Depending on your specs it may take 2 minutes or it may take 15 minutes. I would suggest disabling some of the heavy mods like āAll Airlinesā as that pack alone contains over 1000 airlines including many liveries (which is by far the most time consuming process).
We will see if we can include some form of visual progress bar in the future for loading mods.
@Fredrik Okay, so I noticed in one of the release logs youād reduced the flight time back down to 15 minutes. While the slider does go back down to 15 mins, actual separation when placing flights on the planner is still 20 minutes.